Changelog
- Pillagers no longer drop their armor to reduce inventory clutter in raids
- Skeletons no longer drop their shields to reduce inventory clutter in spawner farms
- Reduced skeleton bow/sword drop chances
- Added a negative cap
- Added negative cap setting
- Fixed some config menu pages showing up to everyone (purely visual, didnt work for players without OP)
- Fixed high level zombies not being baby/armored more often
- Renamed advancements
- Fixed a grammar mistake in an advancement
Files
hostile-mobs-improve-over-time-1.4.2.jar(1.92 MiB) Primary
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Release channel
ReleaseVersion number
1.4.2+modLoaders
FabricForgeQuilt
Game versions
1.20–1.20.1Downloads
485Publication date
July 17, 2023 at 1:54 PMPublisher
KNIZE1007
Owner