Changelog
Additions:
Various entity and block loot tables have been edited from vanilla in order to increase the usefulness of Fortune, Silk Touch, and especially Looting:
Zombies have had a complete overhaul of their drops:
- Rotten Flesh 1-2 100% (count boosted by Looting)
- Dirt 1-3 30% (chance boosted by +5% per Looting)
- Raw Iron 1-2 10% (chance boosted by 5% per Looting)
- Potato 10% (chance boosted by 5% per Looting, player kill required)
- Iron Ingot 4% (chance boosted by 2% per Looting, player kill required)
- Zombie Head 1% (chance boosted by 1% per Looting, player kill required)
Husks have had a complete overhaul of their drops:
- Rotten Flesh 1-2 100% (count boosted by Looting)
- Sand 1-3 30% (chance boosted by +5% per Looting)
- Raw Gold 1-2 10% (chance boosted by 5% per Looting)
- Carrot 10% (chance boosted by 5% per Looting, player kill required)
- Gold Ingot 4% (chance boosted by 2% per Looting, player kill required)
- Enchanted Golden Apple 1% (chance boosted by 1% per Looting, player kill required)
Drowned have had a complete overhaul of their drops:
- Rotten Flesh 1-2 100% (count boosted by Looting)
- Gravel 1-3 30% (chance boosted by +5% per Looting)
- Raw Copper 1-2 10% (chance boosted by 5% per Looting)
- Beetroot 10% (chance boosted by 5% per Looting, player kill required)
- Copper Ingot 4% (chance boosted by 2% per Looting, player kill required)
- Trident 1% (chance boosted by 1% per Looting, randomly damaged, player kill required)
- Fish now drop a bone instead of bonemeal, and the chance for the bone is 25% plus 25% per level of Looting.
- Rabbits now always drop Rabbit Hide, and Looting boosts the additional count roll.
- Withers now drop 0-1 Wither Roses upon death, and Looting boosts the additional count roll.
- Iron Golems now have the number of Iron Ingots boosted with Looting.
- Panda's bamboo drop is equal to Bedrock's. They also drop Slimeballs at a 25% chance, chance boosted by Looting.
- Ender Dragons now drop their head upon death. They also drop a Dragon Egg at a 1/4/7/10% chance with Looting.
- Pillagers always drop 0-2 arrows, with the number of arrows boosted by Looting. If the pillager is part of a raid, they have an additional Emerald drop that's also boosted by Looting.
- Shulkers always drop 2 shulker shells. Their drop number is also boosted by Looting.
- Silverfish now drop a Clay Ball 25% of the time plus 25% per level of Looting.
- Skeletons now drop Skeleton Skulls at a 1% chance (with a 1% chance boost per Looting level)
- Bogged now drop a Lingering Extended Potion of Poison at a 1% chance (with a 1% chance boost per Looting level)
- Bogged now drop an Awkward Potion 100% and a Lingering Awkward Potion 20% of the time when killed by a cave spider.
- Strays now drop Blue Ice at a 1% chance (with a 1% chance boost per Looting level)
- When killed by a polar bear, Strays also drop 1-2 Blue Ice and sometimes Raw Cod or Salmon (20% chance)
- Creepers now drop Creeper Heads at a 1% chance (with a 1% chance boost per Looting level)
- Piglins now drop Piglin Heads at a 1% chance (with a 1% chance boost per Looting level)
- Piglin Brutes now drop Gilded Blackstone at a 100% chance, in addition to their occasional Golden Axe drop.
- Fortune now boosts the number of potential beetroot drops from fully grown beetroot crops.
- Fortune now boosts the number of potential wheat drops from fully grown wheat crops.
- Apples can now be found from pale oak leaves, matching dark oak leaves odds. The chance of them dropping is boosted by Fortune.
- Fortune now changes the drop from logs into 4 planks, with a chance for more with higher levels of Fortune.
- Dirt Paths now drop themselves if mined with a Silk Touch tool.
- Tall Grass now properly drops itself if mined with a Silk Touch tool. Using Shears still results in Short Grass being obtained instead.
- Large Ferns now properly drops itself if mined with a Silk Touch tool. Using Shears still results in a Fern being obtained instead.
Tweaks:
- Changed Unbreaking so that Unbreaking 4 is the max level found in enchanting tables
- Increased the Thorns movement speed buff when slowed down by blocks by 300%
- Lowered the max damage of Thorns per piece across the board
Fixes:
- Fixed swamp common enchantment tag throwing an error
Note:
- Alpha 0.2 made it so Breach now has a max level of 5. This was not listed in the changelog, but is an intended change to match other damage-boosting enchants.
- Piglin heads were added to the piglin_safe_armor tag in Alpha 0.2, meaning wearing it will prevent them from aggroing piglins automatically. This is an intended feature.
- The otherside_music_disc was added to creeper’s potential music disc drops in Alpha 0.2. This was erroneously not documented prior but is intended.
Files
mizi enchants alpha 1.4.zip(114.44 KiB) Primary
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Release channel
AlphaVersion number
0.4Loaders
Data Pack
Game versions
25w09a, 25w09bDownloads
14Publication date
March 3, 2025 at 3:41 AMPublisher

MiziraGamez
Member