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Mizi's Enchanting!

Mizi's Enchanting!

(Currently Beta 0.3) Datapack that will add 58 brand new enchantments, along with changing all vanilla enchantments & a host of other additions to support the enchant economy.

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All versionsAlpha 0.4

Alpha 0.4

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Changelog

Additions:

Various entity and block loot tables have been edited from vanilla in order to increase the usefulness of Fortune, Silk Touch, and especially Looting:

Zombies have had a complete overhaul of their drops:
  • Rotten Flesh 1-2 100% (count boosted by Looting)
  • Dirt 1-3 30% (chance boosted by +5% per Looting)
  • Raw Iron 1-2 10% (chance boosted by 5% per Looting)
  • Potato 10% (chance boosted by 5% per Looting, player kill required)
  • Iron Ingot 4% (chance boosted by 2% per Looting, player kill required)
  • Zombie Head 1% (chance boosted by 1% per Looting, player kill required)
Husks have had a complete overhaul of their drops:
  • Rotten Flesh 1-2 100% (count boosted by Looting)
  • Sand 1-3 30% (chance boosted by +5% per Looting)
  • Raw Gold 1-2 10% (chance boosted by 5% per Looting)
  • Carrot 10% (chance boosted by 5% per Looting, player kill required)
  • Gold Ingot 4% (chance boosted by 2% per Looting, player kill required)
  • Enchanted Golden Apple 1% (chance boosted by 1% per Looting, player kill required)
Drowned have had a complete overhaul of their drops:
  • Rotten Flesh 1-2 100% (count boosted by Looting)
  • Gravel 1-3 30% (chance boosted by +5% per Looting)
  • Raw Copper 1-2 10% (chance boosted by 5% per Looting)
  • Beetroot 10% (chance boosted by 5% per Looting, player kill required)
  • Copper Ingot 4% (chance boosted by 2% per Looting, player kill required)
  • Trident 1% (chance boosted by 1% per Looting, randomly damaged, player kill required)
  • Fish now drop a bone instead of bonemeal, and the chance for the bone is 25% plus 25% per level of Looting.
  • Rabbits now always drop Rabbit Hide, and Looting boosts the additional count roll.
  • Withers now drop 0-1 Wither Roses upon death, and Looting boosts the additional count roll.
  • Iron Golems now have the number of Iron Ingots boosted with Looting.
  • Panda's bamboo drop is equal to Bedrock's. They also drop Slimeballs at a 25% chance, chance boosted by Looting.
  • Ender Dragons now drop their head upon death. They also drop a Dragon Egg at a 1/4/7/10% chance with Looting.
  • Pillagers always drop 0-2 arrows, with the number of arrows boosted by Looting. If the pillager is part of a raid, they have an additional Emerald drop that's also boosted by Looting.
  • Shulkers always drop 2 shulker shells. Their drop number is also boosted by Looting.
  • Silverfish now drop a Clay Ball 25% of the time plus 25% per level of Looting.
  • Skeletons now drop Skeleton Skulls at a 1% chance (with a 1% chance boost per Looting level)
  • Bogged now drop a Lingering Extended Potion of Poison at a 1% chance (with a 1% chance boost per Looting level)
  • Bogged now drop an Awkward Potion 100% and a Lingering Awkward Potion 20% of the time when killed by a cave spider.
  • Strays now drop Blue Ice at a 1% chance (with a 1% chance boost per Looting level)
  • When killed by a polar bear, Strays also drop 1-2 Blue Ice and sometimes Raw Cod or Salmon (20% chance)
  • Creepers now drop Creeper Heads at a 1% chance (with a 1% chance boost per Looting level)
  • Piglins now drop Piglin Heads at a 1% chance (with a 1% chance boost per Looting level)
  • Piglin Brutes now drop Gilded Blackstone at a 100% chance, in addition to their occasional Golden Axe drop.
  • Fortune now boosts the number of potential beetroot drops from fully grown beetroot crops.
  • Fortune now boosts the number of potential wheat drops from fully grown wheat crops.
  • Apples can now be found from pale oak leaves, matching dark oak leaves odds. The chance of them dropping is boosted by Fortune.
  • Fortune now changes the drop from logs into 4 planks, with a chance for more with higher levels of Fortune.
  • Dirt Paths now drop themselves if mined with a Silk Touch tool.
  • Tall Grass now properly drops itself if mined with a Silk Touch tool. Using Shears still results in Short Grass being obtained instead.
  • Large Ferns now properly drops itself if mined with a Silk Touch tool. Using Shears still results in a Fern being obtained instead.

Tweaks:

  • Changed Unbreaking so that Unbreaking 4 is the max level found in enchanting tables
  • Increased the Thorns movement speed buff when slowed down by blocks by 300%
  • Lowered the max damage of Thorns per piece across the board

Fixes:

  • Fixed swamp common enchantment tag throwing an error

Note:

  • Alpha 0.2 made it so Breach now has a max level of 5. This was not listed in the changelog, but is an intended change to match other damage-boosting enchants.
  • Piglin heads were added to the piglin_safe_armor tag in Alpha 0.2, meaning wearing it will prevent them from aggroing piglins automatically. This is an intended feature.
  • The otherside_music_disc was added to creeper’s potential music disc drops in Alpha 0.2. This was erroneously not documented prior but is intended.

Files

mizi enchants alpha 1.4.zip(114.44 KiB) Primary
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Metadata

Release channel

Alpha

Version number

0.4

Loaders

Data Pack

Game versions

25w09a, 25w09b

Downloads

14

Publication date

March 3, 2025 at 3:41 AM

Publisher

MiziraGamez

MiziraGamez

Member

Version ID

Modrinth is open source.

main@656c5b6

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