Nice Mobs Remastered
Randomised mob equipment, 10 new mobs, 3 new bosses, a new late game dimension and more
39.0k
187
Game Mechanics
Mobs
World Generation
Nice Mobs Remastered has been archived. Nice Mobs Remastered will not receive any further updates unless the author decides to unarchive the project.
Changelog
This Version will not work on MC versions prior to 1.20.2
- rewrote all random functions to make use of the new 1.20.2 /random command
- added chance for shields in offhand
- added weapons and tools for mainhand
- Removed random items in mainhand and on Heads
- increased chances of Mobs spawning with randomized armor
- Husks, Zombies, Drowned now have a chance to spawn with a baby on their head (cute isn't it?)
- Zombies have a 1% chance to spawn as the new Bomber type when it's not raining. Bombers will drop a tnt when hit by a player
- Zombies have a 1% chance to spawn as a rider on a zombie horse when it's raining
- Illusioners have a 1% chance to spawn when a player hits a villager
- Killer Bunnies have a 1% chance to spawn when a player hits a rabbit
- Shulkers have a 30% chance to spawn in a different color
- added poof particles for mob spawning (smiliar to the ones when a mob is killed)
- added a small loot table with emeralds and diamonds to the special mob types
Files
nice_mob_variants_v1.1.zip(419.91 KiB) Primary
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Release channel
ReleaseVersion number
1.1Loaders
Data Pack