Changelog
EARLY NOVEMBER UPDATE
Gonna be away on the 7th. Update gets here early!
UPDATE CHANGES
Updated to the full release of Minecraft 1.20.3!
ABILITY BOOK CHANGES
-Cleaned up and improved ability book code (Conure)
-Added empty click noise when books are used without enough xp (Bracken, Conure)
-Added VOID PULL ability. Only accessible with commands at this point. (Grandmaster)
ENCHANTMENT CHANGES
-Drafted lunarite test enchantments. Stats vary depending on the moon’s phases. (Conure, Crim-dev)
-Vitality enchantment intrinsic to all verdant armors has been buffed by 50%. (Bracken)
-Added silvered fix enchantment. Cannot be removed with a grindstone. Items enchanted with silvered cannot accommodate any other enchantments. Armor enchanted with silvered also protect from damage received by lighting and mace smash attacks. (Bracken, Remote)
-Poison fix enchantment intrinsic to verdant weapons now ignores a portion of a target’s armor similar to the breaching enchantment. (Bracken)
-Added astuteness fix enchantment. Intrinsic to silk armor pieces. Periodically summons experience orbs at the wearer’s location. Cannot be removed with a grindstone. (Bracken)
-Added Fae silk patch inscription process. This process allows the player to duplicate enchanted books. (Bracken)
Using a smithing table, players can take any enchanted book, a silk patch, and a diamond, and craft it into two inscribed silk patches. These inscribed patches “record” the original enchantments the book had.
They can then be used with a normal, unenchanted book and an experience bottle, to make two, identical enchantment books.
ITEM CHANGES
-Added mim silk strand. Found in various loot tables in the Faewild. Intended in the near future to be a mob drop. (Bracken)
-Added mim silk patch. Made with 9 silk strand using a crafting table. (Bracken)
-Added mim silk armor. Crafted with silk patches similar to how leather can be used to make leather armor. The mim silk grants the same amount of armor as chainmail. Mim silk comes passively enchanted with astuteness. (Bracken)
-Added silk inscribed patch. Critical ingredient used to duplicate enchantment books. (Bracken)
-Added bandana wearable item. Grants slight luck attribute bonus. Found in Underdark loot tables. (Bracken)
-Added tinted glasses wearable item. Grants blindness immunity. Found in Underdark loot tables. (Bracken, Conure)
-Added wolf hood wearable item. Grants attack damage bonus. Found in Glacium loot tables. (Bracken)
-Implemented night vision goggles in-game. Grants night vision when worn. Found in Sanctum loot tables. (Bracken, Conure)
-Added weighted cuffs wearable item. Reduces player movement speed, increases player gravity, and greatly reduces attack range. Absolutely debilitating if paired with the curse of binding enchantment. Found in Faewild, Brine, and Dormis loot tables. (Bracken)
-Added blindfold wearable item. Greatly reduces vision. Found in Brine and Faewilod loot tables. (Bracken)
-Implemented power arms in-game. Greatly extends block interaction range when worn. Found in Sanctum loot tables. (Bracken)
-Implemented diving helm in-game. Greatly extends water breathing time when worn. Found in Sanctum and Brine loot tables. (Bracken)
-Added silversteel ingot. Crafted with four netherite scrap and four iron ingots in a shapeless pattern.Just like when you craft a netherite ingots, but with iron instead of gold. (Bracken)
-Added silversteel armor, weapons, and tools. 20 items total. Silversteel items are crafted using a smithing table the same way as netherite items (needing diamond items as a base as well as a netherite upgrader template). Silversteel items possess the silvered enchantment, preventing silversteel items from ever being enchantable outside of using cheats. Enchanted diamond items will lose all enchantments and curses if crafted into silversteel. Silversteel armor pieces have +1 more armor than netherite, meaning a full silversteel armor set provides 24 armor. Silversteel weapons also do +1 more damage than their netherite equivalents. (Bracken)
-Added old world bronze ingot. Crafted with four netherite scrap and four copper ingots in a shapeless pattern. Ok, I’ll admit I’ve been obsessively watching a lot of diy metallurgy videos lately, don’t judge me. (Bracken)
-Added old world bronze armor, weapons, and tools. 20 items total. Just like silversteel, old world bronze items are crafted using a smithing table with diamond base items and a netherite upgrader template. Old world bronze armor pieces have +1 more armor than netherite; however, they possess zero armor toughness. A full set provides 24 armor. Old world bronze weapons also do +0.5 more damage than their netherite equivalents. (Bracken)
-Cryolith armor pieces now each grant -3 armor toughness instead of zero. The game’s mechanics don’t calculate for armor toughness values less than zero, so this won’t actually change the effectiveness of the armor. However, this will reduce the effectiveness of wearing cryolith with other types of armors that contribute armor toughness. For example, a player wearing a netherite chestplate (+3 armor toughness) and cryolith helmet (-3 armor toughness) will have zero net armor toughness. (Bracken)
WORLDGEN CHANGES
-Added yonder saltbreaker bay biome in honor of Yoann! Contains abundant calcite and diorite features that makes boat travel more challenging. More additional features planned. (Bracken)
-Added cinder harbor biome. Contains abundant lava and magma blocks. Abundant bubble columns add a minor challenge to swimming here. (Bracken)
-Cleaned a multitude of dimension biome references. (Conure)
PLAYER CHANGES
-Greatly improved enderling tp dynamic. Enderling tp indicator now has a visual cooldown animation. (Conure)
-Improved how the game detects effect changes as well as effect immunities. (Conure)
TEXTURE CHANGES
-Added camera overlay to blindfold, diving helm, cryolith helmet, night vision goggles, verdant helmet, and tinted glasses. (Bracken)
MOB CHANGES
-Fixed issues with mob movement in Brine. Jellyfish no longer fly out of the ocean. (Conure, Grandmaster)
-Improvements made to dunkleosteus AI. (Conure Grandmaster)
-Fixed issue with overspawning mobs in Brine. Inadvertently fixed other issues such as turtles not spawning in Brine. (Bracken, Conure)
-Fixed issue with overspawning glow squid in Underdark. (Bracken)
-Found and corrected obsolete .generic and .player attributes used in custom mobs. (Conure)
-Fixed issue with Brine mobs holding and using tridents. (Conure, Grandmaster)
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Release channel
ReleaseVersion number
114Loaders
Game versions
1.21.2, 1.21.3Downloads
237Publication date
November 4, 2024 at 12:19 PMPublisher
BrackenStrike
Owner