Changelog
Changelog File (Include Previous Versions)
Alfheim Version 1.1 Changelog - 2023-11-18
Now depends on Red Core 0.5
Now depends on MixinBooter 8.6
Changed
- Lighting engine will now schedule updates no matter if that chunk is loaded, which is different from vanilla but potentially fix areas lighting being weird when going far away
- Made the logic for capping the client updates per frame dumber which should fix performance drops on lower end hardware (Fixes #20)
- Made all head-cancels overwrite instead
- All overwrites now make the scope of the overwritten methods
public
to prevent access level conflicts at runtime - Updated the in game description to the new short description
- Updated to Red Core 0.5
Fixed
- Fixed a crash at start on Mohist (Probably any Bukkit implementation)
- Fixed skins not working with Alfheim paired with some other mod (we don't know which)
- Fixed unescaped unicode characters in the description
Internal
- Switched to CurseUpdate for update checking
- Switched to gradle-buildconfig-plugin entirely for project constants
- Switched to Gradle Kotlin DSL
- Switched to Adoptium
- Moved logo to the root of the resources module
- General cleanup
- General typo fixing
- Added missing since tags
- Deprecated
PooledLongQueue
Removed
- Removed access transformed as overwrites can already do the job on their own
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Release channel
ReleaseVersion number
1.1Loaders
Forge
Game versions
1.12.2Downloads
149Publication date
November 17, 2023 at 11:58 PMPublisher
Desoroxxx
Owner