Changelog
I recommend making a back-up of your world before updating due to some of the big changes made
Additions
- Added Sky Grass
- Added Carved Tiles
- Added Carved Tile Stairs, Slabs and Walls
- Added Locked and Trapped Carved Tiles
- Added Pink Cape
- Added Crystal Skyroot Grove
- Added Crystal Skyroot Forest
- Added Golden Skyroot Grove
- Added Golden Skyroot Forest
- Added Golden Thicket
- Added recipes for crafting Anvils and Shears out of Zanite
- Added some new biome and structure tags for modpack creators
Changes
- Aether Grass Blocks now use different Block States instead of Biome Tints
- Aether Grass Block Blockstates now also change in some Overworld Biomes (e.g. it switches to Wyndcaps State in a Snowy Biome)
- Renamed Wyndcaps Ice to Wynd Ice
- Renamed Frosted Highsproot Leaves/Saplings to just Highsproot Leaves/Saplings and removed the other Variant
- Renamed Divine Skyroot Leaves/Saplings to Enchanted Skyroot Leaves/Saplings
- Renamed Frosted Holystone Vase to Frozen Holystone Vase
- Renamed Skyroot Forest Ruins to Holystone Ruins
- Gave Aether Biomes a new Water Color
- Updated Wyndcaps Water Color
- Gave Sakura Jungles a new Water Color
- Windblowers are now crafted with Blue or Violet Aerclouds
- Cracked Sliders can now be found in the Aether Functional Blocks Tab
- Renamed "ancient_structure" Structure Type to "advanced_jigsaw_structure"
- The Minimal Generation Height of Advanced Jigsaw Structures is now modifyable by datapacks
- Cosmetic Capes can now spawn in Bronze Dungeon Chests
- Slight Bronze Dungeon Chest Loot Table rebalances
- Ancient Aether no longer overwrites the Base Mod Bronze Dungeon Loot Tables, instead the new Loot Tables are safed under the Ancient Aether namespace
- Passive Mobs now spawn more frequently in Grove Biomes
- Highland Buffalos are now the only animal in the Wyndcap Peaks spawn pool
- Added some more Blocks to the Aether Portal Block Blacklist to prevent them from spawning inside certain Structures
- Ferns now drop seeds again in the Aether since they no longer naturally generate
- Cleaned-up Config file and removed non working configs
- Major code-base rewrites
Worldgen
- Reworked Sakura Jungle Generation
- Elevated Islands now only generate 10 blocks instead of 20 blocks higher than other Island Types
- Elevated Base Islands are now a lot flatter and also a bit bigger
- Added a second island layer to Elevated Islands called "Upper Isles that generates above the Base Elevated Islands
- Elevated Islands are now a lot more frequent and also larger
- Reworked Cave Generation
- Completely reworked Bronze Dungeon with new Rooms, multiple layers, etc
- Bronze Dungeon Entrance are now found on the Surface but you can still sometimes see parts of the Dungeon sticking on the side of the Islands
- Temporarely disabled Bronze Dungeon Spawning in Elevated Islands and Sakura Jungles
- Made Bronze Dungeons that generate in Wyndcaps a sepperate variant to assure better spawning
- Rebalanced Bronze Dungeon Spawnrate
- Completely reworked Holystone Ruin Generation
- Made Holystone Ruins and Mysterious Henges more frequent
- Added more Variation the tents in Valkyrie Camps
- Valkyrie Camps now generate with Aether Dirt Paths
- Valkyrie Camps now have a chance to spawn with a decoration like e.g a pile of logs, a well, etc
- Bronze and Silver Dungeons no longer generate in a grid
- Rebalanced Valkyrie Settlement and Camp Generation
- Rebalanced Sentry Laboratory Spawning
- Rebalanced Sub-Biome Generation
- Introduced the "weirdness" parameter for all the new Skyroot Sub-Biomes
- Reworked Grass Vegetation
- Rebalanced Flower Generation
- Reworked Skyroot Grove, Forest and Meadow Tree Vegetation
- Made Golden Oak Trees more rare in Skyroot Woodlands
- Highsproot Trees now exclusively generate in Wyndcaps
- Crystal Skyroot Trees can now generate in the Wyndcaps
- Elevated Islands now use regular Ore Spawning Heights again
- Skyroot Jungles now also have Bonus Ambrosium Ore like Sakura Jungles
- Sakura Jungles Bonus Ambrosium Ore now generates below y96 instead of y80
- Gravitite Ore can now be rarely found on higher y-levels in Elevated Islands
- Aether Water Springs can now generate below y256 instead of y128
- Zanite and Aether Quartz Ore now actually generate more frequently (I accidently made them more rare in the last patch)
- Underground Aether Dirt Patches now generate a lot less frequently
Compatibility
A the moment the mod crashes with Aether Redux due to an issue on Redux' Side. This issue will be resolved in one of Redux' upcoming updates.
- [Aether Genesis] Aether Genesis Stuff should now spawn properly in Ancient Aether Biomes
- [Aether Genesis] Ancient Aether Log Walls are now placed correctly in the Creative Inventory
- [Deep Aether] Highland Buffalos now no longer spawn in Blue Aerglow Forests
- [Aether Redux] Golden Vines now spawn again on Golden Oak Trees with Ancient Aether installed (Of course this will only work once the crash has been resolved)
Art
Ancient Aether Textures
- Updated Crystal Skyroot Leaves Texture
- Updated Crystal Skyroot Sapling Texture
- Updated Enchanted Skyroot Leaves Texture
- Updated Enchanted Skyroot Sapling Texture
- Updated Highsproot Sapling Texture
- Updated Sakura Sapling Texture
- Updated Highland Viola Textures
- Updated Aether Quartz Ore Texture
- Updated Valkyrum Ore Texture
- Updated Carved Stone Mosaic Top Texture
- Updated Frozen Holystone Vase Texture
- Updated Ambrosium Campfire Icon Texture
- Updated Hellfire Lantern Texture
- Updated Aeronautic Lantern Texture
- Updated Gale Lantern Texture
- Updated Mosaic Armor Trim Smithing Template Texture
Aether Textures
- Updated Skyroot Sapling Texture
- Updated Golden Oak Leaves Texture
- Updated Golden Oak Sapling Texture
- Updated Gravitite Pickaxe Texture
- Updated Lightning Knife Texture
- Reverted Ancient Aether's Texture Changes to Flaming, Lightning and Holy Swords
- Updated Valkyrie Music Disc Texture
- Updated Valkyrie Cape Model Texture
Fixes
- Fixed Compatibility Datapacks not working
- Fixed Ancient Aether Tweaks in-built Resource Pack only applying after a Pack reload
- Fixed Ambrosium Campfire crashing Multiplayer Servers under certain conditions
- Fixed Ambrosium Campfire only dropping a single piece of Ambrosium instead of two
- Fixed Silk Touch not working on Ambrosium Campfires
- Fixed Flowers and Sakura Blossoms not generating in Sakura Jungles
- Fixed Valkyrum Ore being a lot more frequent in Elevated Islands
- Fixed Enchanted Skyroot Leaves not having a Lore Entry
- Fixed Aether Grass Block breaking particles being tinted
- Fixed Moa Eggs not being ordered correctly in the Aether Equipment and Utilities Tab
- Fixed Skyroot Pine Leaves not being ordered correctly in the Creative Inventory
Removals
- Removed Crystal Aercloud
- Removed Skyroot Grassland
- Removed Wyndcaps Ruins
Files
ancient_aether-0.8.6.jar(2.32 MiB) Primary
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Release channel
BetaVersion number
0.8.6Loaders
ForgeNeoForge
Game versions
1.20.1Downloads
278Publication date
February 3, 2024 at 12:40 PMPublisher
Builderdog841
Owner