Changelog
v1.2.0-1.21:
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Fix: Crashing bug when spawning rabbits fixed.
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Fix: Diamond armour now has correct knockback resistance bonus, at +7% per piece, (previously incorrect at +70%, whoops).
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Change: Rabbits now have 6 health, up from vanilla 3.
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Change: Protection damage reduction reworked: (68/ln(17) * ln(x + 1))% for x protection levels. Note: Full Protection IV: 64 % reduction; Full Special Protection IV: 83.9%; Full Prot + Special Prot IV: 93.4% reudction; Full Prot + Impact Prot/Feather Fall. IV: 86.7 %).
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Change: Impact Prot and Feather Falling protection buffed to 5 protection points per level.
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Change: Frost Walker now creates basalt when touching flowing lava, instead of cobblestone. Lava now produces correct particle and sound event when extinguished.
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Change: Breach and Piercing protection reduction buffed, from 7% per level to 10% per level.
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Change: Clothing (linen, silk, cotton, wool, fur) have been re-textured, for better distinguishability.
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Change: Mobs now do not get entranced by amethyst trim chimes if the trim wearer attacked the mob to aggro them.
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Addition: Projectile Protection works against llama spit.
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Addition: Strike Protection now works against goat ramming, bee stings & thorns damage.
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Addition: Dresser Villagers now give modded gifts to heroes of the village.
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Addition: Flaxseed is now edible, with nutrition 1 and saturation 0.1.
Ongoing Issues:
- Some mod loot table changes currently are unenchanted/unaffected by Looting. This will be addressed in a future update.
Future Plans (not limited to):
- Configs for gameplay parameters (client & server).
- Potential integration with other armour-related mods, especially ones emphasising survival.
Files
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Release channel
ReleaseVersion number
1.2.0-1.21Loaders
Game versions
1.21Downloads
45Publication date
July 2, 2024 at 5:36 AMPublisher
SolipIngen
Owner