Changelog
Main Features:
Can now define items that can be trimmed (via the API). (GitHub Issue #4)Added functions to the upgrade template generators in the API to turn recipes on and off using a Boolean Supplier (if you aren't a modder this doesn't affect you).
Bug Fixes:
No longer takes forever to load when using JEI. (Unless you have an insane amount of mods and at that point how the heck can your computer handle that?)I (hopefully) fixed FPS drops from the HumanoidArmorLayer (basically any entity that can wear armor). Let me know if this is not actually fixed though.
Lastly, untrimming doesn't remove all NBT data anymore; it just removes the trim now.
Files
armortrims-1.18.2-1.2.jar(177.45 KiB) Primary
90% of ad revenue goes to creators
Support creators and Modrinth ad-free with Modrinth+Metadata
Release channel
ReleaseVersion number
1.2Loaders
Forge
Game versions
1.18–1.18.2Downloads
71Publication date
June 10, 2023 at 10:18 PMPublisher
Hipposgrumm
Owner