Changelog
[NEW] Dynamic Leveling System:
- All mobs now have levels that scale based on distance from spawn
- Higher-level mobs have increased health damage making
each encounter more challenging
[NEW] Added Configuration file to control :
- Scale distance : 55000 blocks
- Base Level : 0
- Scale factor : 0.5
- Health modifier : 5
- Damage modifier : 5
- max level : 200
Files
ascendant_mobs-0.0.1-neoforge-1.21.1.jar(1.04 MiB) Primary
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Release channel
ReleaseVersion number
0.0.1Loaders
NeoForge
Game versions
1.21.1Downloads
12Publication date
August 23, 2024 at 2:50 AMPublisher
NAIZO
Member