Changelog
Staff Mod 0.16.0
What's new since 0.15.0
- Add cake staff
- Add game rule
throwableCakes
- When enabled, players can throw cakes by right-clicking, and dispensers will shoot cakes instead of dropping them as items
- Add damage types
avm_staff:pranked
andavm_staff:pranked_by_player
- Crown of King Orange can be placed on ground and walls as decoration
- Attacking an entity with a staff while wearing Crown of King Orange will anger nearby Piglins and Piglin Brutes at it
What changed since 0.15.0
- Staffs can now be used in vegetation (the outlines no longer block using the staff)
- Adjust furnace staff
- Extend smelting reach, so items on the ground can be smelted without picking them up
- Adjust lightning rod staff
- It will now spawn lightning bolt when attacking an entity or right-clicking on it
- Adjust campfire staffs
- Flight is also calculated client-side to remove packet spam
- Add 4 or 6 seconds of burning on attack for campfire and soul campfire staffs, respectively
- Rendering-related data components
- Entities fired from staffs now spawn at the crosshair instead of above it
- Remove
avm_staff:staffs
tag
What got fixed since 0.15.0
- Fixed a crash on dedicated server when using a furnace staff
- Anvil in a staff no longer loses its count and components when getting damaged while attacking
- Fixed some sounds, which didn't play on NeoForge
- Campfire staffs no longer set the world and entities on fire during
/tick freeze
Check out Staff Mod wiki or Github discussions!
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Release channel
ReleaseVersion number
0.16.0+neoforgeLoaders
NeoForge
Game versions
1.20.6Downloads
62Publication date
July 10, 2024 at 5:42 PMPublisher
opekope2
Owner