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AVP

AVP

An Aliens vs Predator mod for Minecraft 1.21.1+

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All versionsneoforge 0.1.5

neoforge 0.1.5

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Changelog

v0.1.5

☢️ Breaking Changes

  • NOTE: If you have an existing world you must delete your old avp config for some changes in this update to take effect.

✨ What's New

  • N/A

♻️ Changes

  • Updated deepslate titanium ore texture to be more consistent with other deepslate ores.
  • Xenomorphs now only move 10% faster instead of 20% faster when chasing a target.
  • Significantly improved hit registration for all hitscan-based weaponry.
  • Queens no longer despawn under any circumstances.
  • Queens no longer immediately place a resin block down beneath wherever they are standing.
  • Chestbursters, facehuggers and ovomorphs no longer count towards the hive's overall health.
    • These aliens will no longer count towards the hive boss bar.
    • They also will not keep the hive alive. If you kill all xenomorphs in the hive, the hive dies, even if there were chestbursters, facehuggers or ovomorphs within the hive.
    • If they are left alive under the right conditions, however, they can form an entirely new hive.
  • Rebalanced queen resin spread stats to allow queens to spread resin faster and more frequently than drones.
    • We want queens to be able to "jump-start" a hive with this change. Previously they were too slow to spread any resin at all.
  • All aliens (except queens) will now only naturally spawn in hives.
    • This means if there is resin outside a hive, aliens will no longer naturally spawn there.
    • Hives must be alive and must not be in an angered state in order for aliens to spawn in them.
  • Aliens with a hive no longer despawn if their hive is in an angered state.
  • Reduced MINIMUM_DISTANCE_BETWEEN_HIVES_IN_BLOCKS from 1024 blocks (64 chunks) to 256 blocks (16 chunks).
    • This change does not apply retroactively.
    • We're reducing the default value so that naturally spawning queens are more common as the default experience.
  • Naturally spawning queens now only spawn once in a chunk region.
    • The size of the region currently depends on the value of MINIMUM_DISTANCE_BETWEEN_HIVES_IN_BLOCKS in the config.
    • Killing the queen will not allow more natural queens to spawn in that region. Once the region is cleansed, it's cleansed for good.
    • Artificial queens/hives can still be made in these regions even after naturally occurring queens have been eradicated.
  • Removed requiresResin config options, xenomorphs (excluding queens) now always require resin in order to spawn.
    • We're making this change to allow for players to have consistent experiences, as well as to complement other spawn changes we've made this update.
    • If you want to add custom xenomorph spawns, we recommend using third-party mods designed with spawning customization in mind.
  • Renamed "Ovamorph" to "Ovomorph".
    • These are only display-facing, non-breaking changes. Ovomorphs will have their registry name changed starting with v0.2.0.
  • Renamed "Raw Silica" item to "Silicon".
    • These are only display-facing, non-breaking changes. Raw Silica will have its registry name changed starting with v0.2.0.
  • Renamed "Block of Raw Silica" block to "Block of Silicon".
    • These are only display-facing, non-breaking changes. Block of Raw Silica will have its registry name changed starting with v0.2.0.
  • Reduced overall block damage dealt by acid by 80%.
    • Acid's block damage still scales with the "strength" of acid, which increases when acid entities overlap.

🐞 Fixes

  • Fixed the inner jaws of both drones and warriors sticking out of their necks.
  • Fixed aliens not checking their surroundings to see if there is enough space to grow.
  • Fixed hatched ovomorphs closing up again after re-logging.
  • Fixed hatched ovomorphs not closing up again after royal jelly is used on them.
  • Fixed 'Imperfect Organism' advancement not including alternative strains of aliens or royal aliens.
  • Fixed 'Eggsploration Time' advancement not being granted when shearing royal or non-regular strain ovomorphs.
  • Fixed 'Regicide' advancement not being granted when killing non-regular strain praetorians or queens.
  • Fixed 'Xenocide' advancement not including alternative strains of aliens or royal aliens.
  • Fixed mobs dying to chestbursting even after switching to peaceful difficulty.
  • Fixed royal jelly item not triggering player hand swing animation when used.
  • Fixed royal jelly item being consumed when right-clicking non-alien entities.
  • Fixed royal jelly block item not triggering player hand swing animation when used.
  • Fixed royal jelly block item being consumed when right-clicking non-alien entities.
  • Fixed poison jelly item being consumed even if alien is already poisoned.
  • Fixed villagers not becoming commissaries (Fabric-only).
  • Fixed empty canisters being consumed when right-clicking non-cow entities.
  • Fixed industrial furnaces not emitting light while cooking.
  • Fixed shift-clicking not working with industrial furnace.
  • Fixed marines always wandering around immediately when spawned in or when loading into the world.
  • Fixed guns rendering a muzzle flash in inventories.
  • Fixed multiple guns in inventory playing animations if the guns are copies of each other.
  • Fixed trip mine block texture dimensions not being powers of 2.
  • Fixed ovomorphs spawned from queens not persisting.
  • Fixed facehuggers and xenomorphs lunging towards targets even if they aren't looking towards the target.
  • Fixed irradiated queens laying eggs when they shouldn't.
  • Fixed persistence not carrying over when an alien grows into the next stage.
  • Fixed royal aliens not being acid immune.
  • Fixed royal aliens not being tagged as aliens.
  • Fixed missing name translations for aberrant, irradiated, nether and royal aliens.
  • Fixed hive leaders being stuck in warrior form within small hives and not growing into queens.
  • Fixed queen spawn checks only checking for nearby queens.
    • This created a scenario where a queen could spawn in a loaded chunk next to an unloaded queen in an unloaded chunk.
    • Instead, queen spawn attempts will now check for nearby hives instead of nearby queens, as hives are loaded regardless of chunk load state.
  • Fixed xenomorphs lunging in-place while attacking a target.
    • Fixed by increasing their minimum horizontal lunge distance check from 1 block to 6 blocks.

🛠 Data Pack

  • Added #avp:hated_by_xenomorphs entity type tag. Includes players, marines and predators.
  • Added #avp:drones entity type tag.
  • Added #avp:facehuggers entity type tag.
  • Added #avp:praetorians entity type tag.
  • Added #avp:queens entity type tag.
  • Added #avp:royal_xenomorphs entity type tag.
  • Added #avp:warriors entity type tag.
  • Updated #avp:aliens entity type tag to include missing #avp:royal_aliens.
  • Updated #avp:xenomorphs to use #avp:drones, #avp:queens, #avp:praetorians and #avp:warriors.
  • Updated #avp:parasites to use #avp:facehuggers.
  • Updated #avp:royal_aliens to use #avp:royal_xenomorphs.
  • Updated #avp:normal_aliens to include missing avp:royal_chestburster, avp:royal_facehugger and avp:royal_ovamorph.
  • Updated avp:aliens/shear_an_ovamorph advancement to use #avp:ovamorphs entity type tag instead of just the single avp:ovamorph entity type.

🔬 Technical Changes

  • N/A

Dependencies

dependency-iconAzureLibrequired

Files

avp-neoforge-1.21.1-0.1.5.jar(7.32 MiB) Primary
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Metadata

Release channel

Release

Version number

0.1.5

Loaders

NeoForge

Game versions

1.21.1

Downloads

36

Publication date

May 10, 2025 at 3:46 AM

Publisher

bvanseg

bvanseg

Member

Version ID

Modrinth is open source.

main@656c5b6

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