Changelog
December 20, 2011
- Added a placeable version of the Wicker item, which functions like a glass pane.
- Added functionality for Blood Leaves to not render as translucent when the fast graphics option is enabled. This unfortunately required the Blood Leaves to use their own block ID. This change will only apply to leaves generated after this update is applied.
- Added leaf-decay to Blood Leaves. This change will only apply to leaves generated after this update is applied.
- Added ability to fire throwable potions out of the Block Dispenser, just as with the regular dispenser.
- Added the ability for the Block Dispenser to "process" sheep.
- Changed the way mod blocks are added to creative mode internally to make it easier for me to add in new blocks with time and to provide a unified system for doing this once the mod API is released.
- Changed Wind Mills and Water Wheels so that their top can extend beyond the block height-limit (normally 128), without causing any problems.
- Changed vanilla animal breeding behavior so that animals will always select the closest animal already in love-mode to attempt to breed with. This should prevent animals getting "stuck" trying to breed with an inaccessible animal when there is a more suitable partner nearby.
- Changed the Rollers Hopper filter to allow leather to pass through it.
- Changed Blood Wood Saplings to anger the residents of the Nether when you plant them.
- Changed Blood Wood Sapling growth so that they will not grow if they are up against the height-limit of the world.
- Changed Wind Mills and Water Wheels to be destroyed with a single hit from the player in creative mode.
- Changed Hopper Filters to properly filter all the vanilla items added in version 1.0.
- Fixed bug with nether wart being able to grow on Planters, when it's not supposed to be able to.
- Fixed a number of instances where an item would lose its enchantments when entering or exiting a mod-block's inventory (like with Hoppers).
- Fixed problem with Detector Blocks, Hoppers, and Buddy Blocks, sometimes failing to properly notify their neighbors of redstone state-changes.
- Fixed problem with the Saw breaking when double wood-slabs were placed in front of it.
- Fixed vanilla bug in creative mode that was causing weird results when attempting to break blocks near entities, as it was causing a lot of problem with Wind Mills and Water Wheels.
Files
BTWMod3-41.zip(679.43 KiB) Primary
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Release channel
ReleaseVersion number
3.41Loaders
Risugami's ModLoader
Game versions
1.0Downloads
9Publication date
June 11, 2023 at 2:42 PMPublisher
spacecraft
Owner