Changelog
August 18, 2012
WARNING: This version has not been coded or tested to work in multiplayer! Future updates of the mod will attempt to address this, but for now, attempting to play BTW in multiplayer (this applies to LAN play as well) will most likely have unanticipated and potentially disastrous results!
- Updated the mod to version 1.3.2 of Minecraft. It was hell :)
- Added the Dirt Slab as a new block type. They are made with a single dirt block in the crafting grid, not requiring a crafting table to make.
- Added ability to plant cocoa beans with the Block Dispenser.
- Added high-effeciency redstone repeater and stone pressure plate recipes using stone Siding, instead of stone blocks.
- Added high-effeciency recipe for wood pressure plate using wood Siding.
- Added high-effeciency recipe for the Pulley using wood Siding
- Added high-effeciency conversion recipe for Moulding to sticks.
- Added high-effeciency shapeless book recipe. It involves 1 piece of Tanned Leather, and 6 pieces of paper to create 2 books.
- Added recipe to break-down Composite Bows in a stoked Stewing Pot.
- Added crafting recipes to combine two Wool Slabs (of the same color) back into a Wool block.
- Added much more noticeable particle effects from valid book shelves to the Infernal Enchanter.
- Added lots of jerkiness to Platform movement, due to numerous player requests.
- Changed the way Corners and Moulding are placed, so that they appear based on where the player places them on another block. Give it a try, you'll see what I mean :)
- Changed Siding, Pedestals (upside down), Planters, Saws, Anchors & Tables so that you can place stuff on top of them (like torches and redstone), when they are in the correct orientations. Basically, if a mod block has a solid top surface, you should be able to place stuff on it now. Warning though: this also means that mobs can spawn on them.
- Changed the Wool Slab recipe to only require a single wool block in the crafting grid, similar to dirt slabs. The general idea is that simple or soft materials do not require a crafting table to turn into slabs.
- Changed the way Cauldrons and Crucibles work internally, in a substantial fashion. Let me know if any problems result.
- Changed ropes and anchors so that you need to click on them without any item at all in your hand to retract a rope (previously, you could click with any non-rope item in your hand).
- Changed the Redstone Eye recipe to use three gold nuggets instead of a gold ingot.
- Changed the Lens recipe to use gold ingots instead of nuggets, and glass panes instead of glass blocks.
- Changed vanilla dispensers so that they can't place and retrieve buckets of liquid in hardcore bucket mode.
- Changed high-effeciency sign recipe so that it produces 3 signs, instead of 1, to reflect change to vanilla.
- Change the Hopper so that it can not eject items directly into another Hopper bellow it, if the below Hopper has a filter in place.
- Fixed problem that was causing slimes and magma cubes to drop the wrong Arcane Scrolls (they each have different ones now, and neither are knockback), and for the magma cube drop to be too rare.
- Fixed problem with sheers not taking damage when used to harvest Bloodwood Leaves.
- Fixed problem with the Anvil not dropping any moulds it contained when destroyed.
- Fixed problem with Cement not being able to flow through Nether Groth.
- Fixed problem with Canvas being placeable so that they overlap other Canvas or paintings.
- Fixed problem with Cauldron inventories not updating properly when the player went through a Nether Portal.
- Fixed problem with the Bellows being able to blow items in water, when it shouldn't be able to.
- Fixed vanilla problem with fire not hissing when the player put it out.
- Removed the changes that the mod made to the vanilla enchanter, since many of these are now handled in the vanilla code, and the mod now has its own enchanting system through the Infernal Enchanter.
- Removed mod code for increasing the number of pork-chops that pigs drop on death, since this is now done by vanilla.
- Removed mod blocks and items from the creative mode inventory due to changes in code architecture. While I do not officially support creative mode, most of these will be restored in a later release.
- Removed the disabling of the End-Game text due to changes in code architecture. This will be restored in a later release.
- Removed birthing particles from animals due to changes in code architecture. These will be restored in a later release.
- Removed Bellows blowing particles due to changes in code architecture. This will be restored in a latter release.
- Removed newest property of Soulforged Steel due to changes in code architecture. This will be restored in a latter release.
- Removed "spot light" effect on a block that intersects the beam from a Lens due to changes in code architecture. This will be restored in a later release.
- Removed visual effect when Nether Groth releases spores due to changes in code architecture. This will be restored in a later release.
- Removed explosion particles on Mining Charges & Dynamite due to changes in code architecture. These will be restored in a later release.
- Removed red particles when a living entity is damaged by a Saw due to changes in code architecture. These will be restored in a later release.
Files
BTWMod3-92.zip(1.07 MiB) Primary
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Release channel
ReleaseVersion number
3.92Loaders
Risugami's ModLoader
Game versions
1.3.2Downloads
4Publication date
June 11, 2023 at 4:14 PMPublisher
spacecraft
Owner