Changelog
November 11, 2012
- Added high efficiency recipe for item frames involving Tanned Leather surrounded by wood Moulding.
- Added internal functionality to allow silk touch to function or not on blocks based on their subtype. This was used to allow White Stone and Flint blocks to be harvested without converting into other blocks when using silk touch, but it may be useful for add-on authors as well.
- Added Crucible recipe that first converts gold bars into gold nuggets when there isn't enough Concentrated Hellfire present to produce redstone out of a full bar.
- Changed the green "you are here" marker on maps placed in frames to point in the direction you are looking at, instead of the direction the map is facing, as it feels far more natural given the direction of the pointer when the map is being held. In other words, the pointer now points in the direction you are looking if your viewing the map from straight on, instead of pointing in the opposite direction, which is the direction the map itself is pointing in.
- Changed wolves so that they will lose their angry state after their target is dead.
- Changed cake so that it is only eaten on right-click, to match the other changes made by Mojang in this regard.
- Changed (refactored) several parts of the mod code to reduce the number of base-classes the mod changes. This will speed up the process of porting to new versions of Minecraft in the future.
- Changed Glue and slime balls so that they are entirely separate materials with their own uses. Slime is a tacky material that is used for creating things like sticky-pistons, while Glue is a permanent adhesive. Several mod recipes have been changed to reflect this, but the end result is that they can no longer be used interchangeably in recipes, and all mod recipes involve Glue, not slime. This was done because slimes are much more readily available in vanilla now.
- Changed how chicken possession in the nether works internally to pave the way for additional changes of a similar nature in the future.
- Fixed crash when attempting to zoom maps out with the Anvil.
- Fixed problem with Stoked Fire being picked up by the Block Dispenser.
- Removed ability of the Block Dispenser to pick up skulls due to code complications. I may address this later, but for the time being, the BD is simply not effective on skulls.
- Fixed problem with maps in Item Frames not updating properly on world load.
- Removed map player location indicator when players are off the edge of the map. I left a slight "border" in there so you still get the indicator if you are slightly off the edge, but it doesn't extend very far at all anymore.
- Removed map display of location of other players in multiplayer.
- Removed XP dropped from all sources other than mobs.
Files
BTWMod4-33.zip(2.21 MiB) Primary
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Release channel
ReleaseVersion number
4.33Loaders
Risugami's ModLoader
Game versions
1.4.2Downloads
7Publication date
June 11, 2023 at 5:38 PMPublisher
spacecraft
Owner