Changelog
December 7th, 2012
- Added a new block type: the Bench, for all block types with sub-blocks. It is crafted with 3 Siding on top of a Moulding (same as a Table, with a shorter "leg").
- Added fences for all block types with sub-blocks. These may be crafted either with 3 Moulding of the type in a horizontal row, or the vanilla recipe of 6 full blocks in two horizontal rows for stone-based blocks (i.e. non-wood).
- Added brick Siding, Moulding, Corners, Pedestals, Columns, and Tables.
- Added sandstone Siding, Moulding, Corners, Pedestals, Columns, and Tables.
- Added stone brick Pedestals, Columns, and Tables.
- Added wood Pedestals, Columns, and Tables, for all wood colors.
- Added smooth stone Tables.
- Added boiled potatoes as a new item.
- Added a small amount of damage to falling Hardcore Melons, along with custom death messages for them.
- Added sound to falling Hardcore Melons when they don't explode.
- Added general purpose internal hooks for when an arrow initially impacts with a block, and when it is in a state of collision with a block, that may be useful for add-on authors.
- Added an internal hook for when blocks finish falling, that may be useful to add-on authors.
- Added high efficiency recipe for nether-brick fences (3 Moulding).
- Changed the dimensions and texture of wood Table Legs so that they match the top of fences. This was done because it opens up many aesthetic possibilities like building shelving, trestle bridges, and cool looking stairways out of a combination of Tables, Benches & fences.
- Changed the way Hand Cranks work so that the "use" animation (the extended arm) is only played when the crank is actually moved so that its usage is more intuitive, and also changed it so that it can not be operated if your hunger level is below a certain point.
- Changed ALL Pedestal recipes to consist of six blocks of the type, topped by a single Siding. This is for consistency because Pedestals can now be made out of materials that can be obtained pre-Anvil (namely wood).
- Changed ALL Column recipes to consist of three Moulding of the type in a vertical line, for the same reasons as above.
- Changed chickens so that they can be fed by hand again, as while it made sense that they couldn't, it was causing too much confusion due to lack of consistency with the other animal types.
- Changed the hardness on nether brick Siding, Moulding, Corners, Pedestals, Columns, and Tables to match that of nether brick blocks.
- Changed the way Hardcore Melons work so that melons require arrows to have a certain minimum velocity to cause them to explode when hit.
- Changed Hardcore Melons so that they won't explode when falling into water.
- Changed (reduced) the number of mobs that spawn wearing armor to further balance the iron output of mob-traps.
- Changed the way a bunch of sub-blocks work internally to facilitate the inclusion of new aesthetic block types. Because of this, old versions of these blocks already placed in your world may not auto-connect properly, and will no longer function in recipes. My apologies for this, but having to support recipes for both the old and new versions was making the mod's recipe code get completely out of control, and was likely also hell for people using mods that display recipes, as both the old and new versions would be listed. To help with this, I've added "old" to the name of each of the blocks that may be problematic (e.g. "Old Corner"), so that they can be easily identified, and I've included conversion recipes for all these old blocks, so you can just drop them into the crafting grid and they will be converted into the new. In the case of old blocks in the world no longer auto-connecting properly, just harvest the old blocks, replace them, and any problems should be resolved.
- Changed smooth stone Pedestals, Columns, Siding, and Corners so that axes aren't efficient on newly placed ones.
- Changed all wood based sub-blocks to have appropriate burn times in the furnace.
- Changed the collision volume around Tables (of all types) and of vanilla fences so that it precisely reflects their shape. This means that you can "click around" their various parts to the blocks behind them, and that things like arrows will pass through the empty space surrounding them.
- Fixed problem with Lightning Rods not being able to rest on top of others.
- Fixed problem with pumpkins dropping way too many seeds when they explode.
Files
BTWMod4-40.zip(2.28 MiB) Primary
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Release channel
ReleaseVersion number
4.40Loaders
Risugami's ModLoader
Game versions
1.4.5Downloads
61Publication date
June 11, 2023 at 6:39 PMPublisher
spacecraft
Owner