Changelog
December 24th, 2012
- Updated the mod to version 1.4.6 of Minecraft.
- Added raw and cooked Mutton as new food items, as I got tired of waiting for Mojang to get around to it :)
- Added a "clean" version of the Chopping Block. When first created, it will be clean, and will become dirty through use. Dirty blocks may also be cleaned by using Soap in a heated Cauldron, with a single bar of Soap cleaning 4 Chopping Blocks.
- Added the ability to grind skeleton skulls into bone meal with the Mill Stone.
- Added internal functionality to differentiate between ice blocks formed out of source water blocks, and those that aren't with Hardcore Buckets enabled. This means that source ice will turn back into source water when harvested, so that you will no longer get unsightly holes in your frozen lakes when breaking it, and that ice blocks you move yourself will melt into temporary water as they do now. Note that all ice that was in existence previous to this change is considered to be made of source water, which may result in old manually placed ice blocks turning into source water when broken.
- Added internal functionality so that smooth stone pedestals and oak tables, use the same texture indexes the old blocks of the same type did, so that texture pack artists can keep their old textures for those blocks. Note that oak benches also use the same textures as oak tables for consistency.
- Added internal functionality so that add-on authors can determine how their blocks function when cut by a Saw.
- Added internal hook to specify the size of the animated Stoked Fire texture, for use by MCPatcher.
- Changed the vanilla bow so that it will fire any Rotted Arrows in your inventory before regular ones, given that Rotted Arrows are less valuable (since they can't be reused) and do the same damage. Note that this doesn't affect the Composite Bow since it can not effectively fire Rotted Arrows.
- Changed infinity enchanted arrows to shatter on impact, similar to Rotted Arrows.
- Changed the way Hardcore Spawning works so that it functions properly on super-flat maps.
- Fixed problem with Benches and the mod's custom fences not rendering properly under certain circumstances.
- Fixed problem with mod food-items not displaying particles with the right texture when eaten.
- Fixed problem with golems not displaying dig particles for the block they are walking on when wandering around, and the same for players when they are sprinting. Similar to the food fix above, they now also display correctly for mod blocks.
- Fixed problem with the wood-based column recipes granting 4 columns, instead of the appropriate 1.
Files
BTWMod4-41.zip(2.32 MiB) Primary
90% of ad revenue goes to creators
Support creators and Modrinth ad-free with Modrinth+Metadata
Release channel
ReleaseVersion number
4.41Loaders
Risugami's ModLoader
Game versions
1.4.6Downloads
38Publication date
June 11, 2023 at 6:41 PMPublisher
spacecraft
Owner