Changelog
February 22nd, 2013
- Added Packed Earth as a new block type. It is created by placing two dirt blocks one on top of the other in the crafting grid (they may be converted back to regular dirt in the crafting grid as well, allowing them to be used for bulk storage), and provides a means of creating dirt paths to be used in conjunction with Hardcore Movement. This block provides the same movement bonuses as other "man made" blocks, and vegetation will not grow onto it, thus providing additional aesthetic options for road design.
- Added Packed Earth slabs that may be created by placing two Packed Earth blocks side by side in the crafting grid, to provide further refinement in creating dirt paths.
- Added sources for all the remaining Arcane Scrolls that were missing from the mod. Happy hunting :)
- Added a new common drop to witches: "Witch Wart". This item replaces redstone in potion brewing recipes in order to extend the duration of various potions, which gives specific value to finding and farming witches without the balance destroying effects of their previous vanilla drops. This also serves to make potion brewing more challenging and rewarding.
- Added a new common drop to silverfish to make farming them much more worthwhile.
- Added the ability to use hoes on the block that shall not be named.
- Changed snow so that it can accumulate on any block with a solid top surface, such as upside down slabs and Tables, since snow is now a more significant factor in the construction of roads with the addition of Hardcore Movement to the mod.
- Changed skeletons so that if they're carrying a magical bow, it will drop on death with a much greater frequency than regular bows. Thus, if you see one holding a magic bow, it's much more worthwhile to kill them to try and get it.
- Changed skeletons in the nether so that they fire infinite arrows, and will not drop Rotted Arrows upon death.
- Changed the Arcane Scrolls drop on Ghasts, and removed the drop from iron golems and villagers.
- Changed (reduced) the rate of spread of silverfish.
- Changed compasses and clocks on the stats page so that they can't be used as a means to get a compass heading or time without actually making the items in question.
- Changed Bloodwood Saplings to apply the movement penalty associated with other vegetation under Hardcore Movement.
- Changed librarian villagers to buy book shelves rather than sell them.
- Fixed problem with fire not rendering properly on top of some mod sub-blocks, like Tables.
- Fixed problem with Night Vision Beacon effect displaying "Night Vision II", even though there's no second level to that effect.
- Fixed problem with Composite Bows producing 2 string when broken down in a Cauldron, even though they are made with just 1.
- Fixed problem with Mouldings sometimes auto-connecting to aesthetic blocks of the same material type (e.g. Columns).
- Fixed problem with wood fences made out of anything other than oak not cutting into Corners with the Saw.
- Fixed problem with not being able to place pressure plates on mod fences.
- Fixed problem with some Arcane Scrolls dropping in creative mode (they aren't supposed to).
- Removed sound associated with entities moving through vine traps as it was resulting in excessive bandwidth consumption in SMP.
- Removed enchanted books from villager trades since they aren't used in the mod.
- Removed particle effects originating from beacon powers as they provided little in the way of information, and got really annoying in bases with beacons in place. Particles from actual potions will still be displayed.
Files
BTWMod4-57.zip(2.5 MiB) Primary
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Release channel
ReleaseVersion number
4.57Loaders
Risugami's ModLoader
Game versions
1.4.7Downloads
4Publication date
June 11, 2023 at 6:51 PMPublisher
spacecraft
Owner