Changelog
Functional update:
- Now when you transform into TNT, you have full TNT functionality.
- You can catch fire if:
- You catch fire naturally (step into lava, fire, etc.).
- A player with a flint or fire charge clicks on you.
- Click on the button with the image of a TNT fuse in the transformation menu (it will appear to the left of the unmasking button when you are TNT)
- When you catch fire, you won't be able to transform into anything until you explode. You can get around this by typing /blockmorph
- You can also transform into and get TNT functionality
from other mods, such as:
*TNT from another mod should have vanilla mechanics for this, i.e. when ignited it should summon a flashing entity primed TNT (TNT that explodes immediately when clicked will not work)
Files
blockomorph-1.20.1-forge-1.0.6.jar(293.57 KiB) Primary
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Release channel
ReleaseVersion number
1.0.6Loaders
Forge
Game versions
1.20.1Downloads
80Publication date
February 20, 2025 at 3:57 PMPublisher
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