Changelog
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Updated to the latest version of NeoForge (21.1.76)
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Updated to the latest version of GeckoLib (4.6.6)
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Updated mod version tag to Beta
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Added new melee weapon model adjustments
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Added better class selection UI for Conquest
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Added Wall Anchor wall decal blocks
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Added Large Bell block
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Added Tall Wall Flag block
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Added metal ladder block
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Added new Blood block for decoration
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Added new Dead Fish block for decoration
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Added new model, textures and animations for Springfield, Lewis Gun, Bazooka, Grease Gun, Browning 30cal, M1 Garand, Bar, Type26 and Type 99
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Added Citroen 11cv Traction Avant model, textures and block
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Added Citroen 11cv Traction Avant vehicle
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Added new Fortress and Vicoli maps
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Added Fortress and Vicoli to Domination map rotation
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Added Binoculars item
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Added Binoculars to Sniper and Commander classes
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Added new model and texture for landmines
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Added new UI for killfeed
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Added new UI for game pop-ups
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Added new UI for game information
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Added new uniform textures for several nations
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Added Morocco, Bulgaria, Vietnam, Serbia and Belarus flag calling card
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Added 'Heal' particle
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Added 'Alert' particle
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Added the ability to view the player list while the match summary screen is present
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Added "Cash" to scoreboard in Infected game-mode
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Added new bullet eject sound for dirt/grass materials
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Added new experimental shrapnel effect
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Added new tick/tock sound effects for match stopwatch
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Added new soft rendering effect to smoke particles
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Added bullet eject sound effects for liquid
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Bullets now ignore friendly bots
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Game no longer displays player count if connection is lost
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Made improvements to bot textures
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Made improvements to class selection UI
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Made improvements to bot Avoid and Medic AI goals
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Made improvements to bot behaviour
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Made improvements to muzzle flash and effects while aiming weapon
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Made improvements to flame thrower flame particles
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Made further improvements to weapon audio
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Reduced amplitude of shake effects for plane fly-by
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Reduced recoil of PPSH
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Reduced volume of vehicle bullet sound effects
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Reduced volume of local echo sound effects for weapons
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Increased duration of bullet smoke
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Landmines can now only destroy vehicles that are apart of a different team
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Flamethrower now uses default muzzle flash texture
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Viewing player list while in a vehicle now hides background
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Anti-tank weapons can no longer be resupplied
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Removed Prone temporarily in prep for 1.21.3 changes
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Removed Shotgun loadouts from bots
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Removed vote-kick capabilities
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Fixed map vote after TTT match ends
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Fixed wall blocks not connecting correctly
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Fixed scaling of T34 Destroyed variant
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Fixed ironsights for Sten MK2
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Fixed hotbar UI not rendering non-equipment items in equipment slots
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Fixed logo and splash text rendering over anti-cheat or ban information on main menu
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Fixed bots not recovering from avoiding a grenade
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Fixed enclosed rooms in Inferno matches
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Fixed Domination and Conquest not sending all capture notifications
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Fixed rendering of melon projectile while using Melon Cannon
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Fixed rendering of next bots
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Fixed defeat music overlapping in Infected game-mode
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Fixed bottom of head missing from one of the bot textures
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Fixed friend request notification displaying username as red
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Fixed some settings descriptions rendering out of box
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Fixed a variety of map effects causing crashes
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Fixed attack strength scale not displaying when swinging melee item
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Fixed being able to hover over buttons in the background of pop-up screens
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Fixed Warped and Crimson wood types being impenetrable
Files
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