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Changelog
What's New:
User Changes:
- Added
?.
and?
null safe operators.?.
Used on structures. Same as.
, but returns null if there's no such field in structure.?
Used with anything that can be null. Returns the right operand if left is null or left if not.
These operators allow you to quickly check for nulls in your expressions. Let's image a situation like this:
You have a variable struct.x
which might not exist and maybe null. Before, you'd have to write something like this:
if(structContainsKey(struct, 'x') && struct.x != null, struct.x, valueElse())'
Now this can be shortened to: struct?.x ? valueElse()
. Do note that ?
has a very low precedence, so in ambiguous cases you'll have to wrap it in parentheses. e.g. 23 + struct?.x ? 23
-> 23 + (struct?.x ? 23)
.
- Java
Optional
s are now unwrapped in expressions. - Minecraft
Identifier
s are now converted to strings in expressions. - Gson elements can now be used in expressions.
Dev Changes:
- Fixed
equals
on CustomDataAccessors. - Added
LootContext
as an argument for theCustomFields#addVirtualField
function.
Other Changes:
- Updated mEvalEx to fix expression inlining.
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Release channel
BetaVersion number
0.8.0-1.20.1-build.20Loaders
Fabric
Game versions
1.20.1Downloads
104Publication date
July 27, 2024 at 9:42 PMPublisher
melontini
Author