Changelog
-
Waterwheels now have a block state called Picky. It is set to true onPlacement event.
-
Why? When worldgen'ed Picky will be false since that don't trigger onPlacement. So the waterwheels will work as default, specifically requested for the IDAS structures mod on discord.
-
If you plan to make a structure and doesn't desire such logic, there is config option to disabled the condition.
-
I tested placing the block a few ways, and it set Picky as true even with the deplayer. There might be exceptions, and if I find it, I will make this config as not default. For now, it is on.
-
Notice 1: If updated from previous version, replacing the waterwheels is required for it to work again. Otherwise, the ones placed with the older version will remain with picky set to false.
-
Notice 2: If updated from previous version, if the water wheels don't work even after being replaced, try deleting the config and reloading the world.
Files
90% of ad revenue goes to creators
Support creators and Modrinth ad-free with Modrinth+Metadata
Release channel
ReleaseVersion number
1.19.2-0.5.1.f-cLoaders
Game versions
1.19.2Downloads
387Publication date
March 22, 2024 at 1:13 AMPublisher
zehmaria
Owner