Changelog
1.12.2-0.0.884.0:
- 855 Fix compatibility with mods using new Forge #2705 Chunk Watch event API. (commit a5c5ba3288d58811c2c533d266955b65910842aa, by Foghrye4)
- 856 Fix boats below y=0. (commit ac92eec37ee6d638c9c936365d4247b4343ddf60, by Foghrye4)
- 857 Fix beacon lower Y limit. (commit b171490e6c90cffcddff97b2fffb4a6832c5f850, by Foghrye4)
- 858 Remove fast collision checks option, it never worked correctly. (commit 2fd9636ddd075f9898c729ccb6472fd4ec9efc2e, by Foghrye4)
- 859 Partial fix for animal spawning not being spread out enough. (commit 674ab10b3993debc3e5eee8675e89e60a407a642)
- 861 Fix cubes being populated multiple times, including animals - cubes are actually marked as populated internally. (commit 67e4b3fdfb9b516511201d988c3df9288ca75bfd, by Foghrye4)
- 863 Better distribute animals during worldgen spawn, add missing Forge event for entity spawn check, should fix compatibility with some mods. (commit 52448a0b8594ed8142746e6464838964071ecf44, by Foghrye4)
- 864 Small optimizations in lighting and tick logic, shut down the game when handing a packet fails. (commit 412e3f47fa06ee19c1ae72775137c32a085ea866)
- 866-867,874-875 Support for OptiFine E2, drop support for optifine C and D versions, Render Regions support. (commit c07fd98430f56193cbf4008d1b1ad4a137a87024, 61ca78a20dd4b60013f0a4f28b52f26f9bcb5392, 0b19a81c57397db330d8815ebbf4967a1b63c481, 4d71e6c51b49937534d2d7739c4cd48637c40e4d)
- 871 Fix broken button text. (commit d41927343d6eee3605885def2bbfd4cc940873f4, by Shad0wlife)
- 873 Fix BetterFPS fast beacon compatibility. (commit 7b81c1ae460513f2345c9f5a117b8767961dc285, by Shad0wlife)
- 876 Fix Chorus Fruit teleportation outside of vanilla limits. (commit 6c36d54749c785cf8265855b94f68af0bf860fa5, by Shad0wlife)
- 877 Fix version number in mod file, makes it possible to depend on specific CC versions. (commit 524b6315fe04f6ad35ad452f1a49b837dbd39baf)
- 878 Reimplement vanilla chunk relight checks to fix lighting glitches over time, unlike vanilla, CC does it only serverside. (commit e6f1a0a5809f374a7eda912f56b0257b47d28c39)
- 879 Fix "too many open files" issue when there are many dimensions by using shared region cache instead of per-dimension cache. (commit 8b33ad41d1e72080e23883cab0e75385c328602c)
- 882 Update RegionLib to fix running out of open files. (commit 2e6193070179ccc1e8c81eb88c55301cd9a98e54)
- 883-884 Fix internal cube entity tracking outside of vanilla height ranges in CC worlds, and crashes in vanilla worlds. (commit 10a14100c6418262d0a42f280847bc2ff9c33867, 130999f61af4625c57693691a54d7263d30b731e)
1.12.2-0.0.854.0:
- 853 Add API. (commit 9038dec47469ba24e64c9957052a9c52e349182c)
- 853 CubicWorldGen separated into it's own mod. (commit 9038dec47469ba24e64c9957052a9c52e349182c)
- 853 Fix precipitation heightmap using z coordinate instead of x. (commit 9038dec47469ba24e64c9957052a9c52e349182c)
1.12.2-0.0.852.0:
- First released version.
Files
CubicChunks-1.12.2-0.0.884.0-SNAPSHOT-all.jar(1.81 MiB) Primary
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Release channel
BetaVersion number
1.12.2-0.0.884.0Loaders
Forge
Game versions
1.12.2Downloads
50Publication date
December 14, 2021 at 4:54 PMPublisher
barteks2x
Owner