Changelog
Changelog
+Added hierarchy entity types that can be used to apply attributes to all entities that are an instance of an entity class. Currently supported types are as follows:
Identifier | Class Type |
---|---|
dataattributes:living_entity |
LivingEntity |
dataattributes:mob_entity |
MobEntity |
dataattributes:path_aware_entity |
PathAwareEntity |
dataattributes:hostile_entity |
HostileEntity |
dataattributes:passive_entity |
PassiveEntity |
dataattributes:animal_entity |
AnimalEntity |
These have a hierarchy of:
LivingEntity
â”— MobEntity
â”— PathAwareEntity
┣ HostileEntity
â”— PassiveEntity
â”— AnimalEntity
This feature is useful for when you want to modify the attributes of many different mobs, but do not know every mob's EntityType
identifier.
Dependencies
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Release channel
ReleaseVersion number
1.4.4+1.19.2Loaders
Fabric
Game versions
1.19.2Downloads
1679Publication date
April 30, 2023 at 8:13 PMPublisher
clevernucleus
Owner