Changelog
Complete rewritten of previous versions.
Major changes
- Adding widgets is now more simpler
- Integrate DynamicHUD with a simple interface
- Multi-Mod support
- WidgetRenderer for rendering groups of widgets of a specific ID.
- Different groups of widgets are saved to different files as per the developer.
- Widgets are now compiled with Unique IDs to identify them across mods.
- Better dragging, snapping and border control.
- Scalability of widgets is much more improved in the hands of the player.
- Using DynamicValueRegistry to supply the library with changing values.
- Widgets can be rendered on any screen as per the developers requirement instead of the previous TitleScreen and in game.
- Supports more compatibility with other mods.
- AbstractMoveableScreen is simplified heavily.
- ContextMenu now works directly with widgets instead of previosly indirectly from the Abstract screen.
- ContextMenu is improved with better visuals and now accepts Options.
- Default ContextMenu options are: Boolean, Color, Double, Runnable,List/Enum and a SubMenu option. The Option<T> class enables the developer to add more options as per their desire.
Minor changes:
- ModMenuIntegration has been fixed.
- DynamicHUD now uses YACL to manage global settings.
- Removed complex and unnecessary code.
- Overall performace and stability has been improved.
- All previous bugs are fixed.
The wiki has also been updated and explains in much more depth.
A small showcase video was also made on youtube.
Dependencies
Files
dynamichud-2.0.0.jar(280.22 KiB) Primary
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Release channel
ReleaseVersion number
2.0.0Loaders
Fabric
Game versions
1.20.4Downloads
84Publication date
April 17, 2024 at 8:32 AMPublisher
tanishisherewithhh
Owner