Changelog
Requirements
- JAVA 17+ (I am using Adoptium https://adoptium.net/)
- Fabric Loader >=0.15.1
- Fabric API 0.91.2+1.20.4
- 100% client side; no server side deployment needed
What's New
- Added footstep accents when the player steps. These can be independently disabled in the config.
- Armor rustling based on worn armor. Derived from the items equip sound.
- Water splash when raining, walking on waterlogged blocks, or blocks like lily pads
- Floor squeaks when walking on squeaky floors (like wood planks)
- Brush sound when walking through dense brush or climbing vines
- Added Firefly particle effect. Spawn around flowers at night when it is not raining.
- Added a compass and clock overlay that displays when a compass and/or clock is held. Disabled by default.
Changes
- Config setting for particle trail effect on projectiles has changed. By default, suppression is not enabled. This can be changed in config settings.
- Tweaked diurnal processing - sunrise and day start should occur a little bit earlier.
- Removed time of day (/dstod) command
Fixes
- Fixed mixin conflict with SoundPhysics Remastered. New behavior is to Auto-disable enhanced sound processing if SoundPhysics Remastered is present.
Files
DynamicSurroundings-Fabric-1.20.4-0.0.8.jar(13.66 MiB) Primary
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Release channel
BetaVersion number
0.0.8Loaders
Fabric
Game versions
1.20.4Downloads
896Publication date
December 24, 2023 at 1:20 PMPublisher
OreCruncher
Owner