Changelog
Requirements
- JAVA 17+ (I am using Adoptium https://adoptium.net/)
- Fabric Loader >=0.15.1
- Fabric API 0.91.2+1.20.4
- 100% client side; no server side deployment needed
What's New
- Overhauled the waterfall sound effect system. The number of sound instances played is significantly reduced around large falls.
- Lava cauldrons have effects:
- Count as a hot block for steam production.
- Chance of spawning small flame jets similar to fully grown nether wart crops.
- Kelp plants and tall seagrass will trigger brush step sounds.
Changes
- Adjusted item swing sounds for bows and crossbows. Now less hefty.
- Changes to block effect settings will no longer require a restart.
- Adjusting while in game will cause the currently playing effects to reset.
- Default for block effect range is now 32 from 24.
- The 32 range matches the Minecraft particle render range as well as the larger random display tick range.
- Higher ranges will consume more of the client tick for processing and may not add any additional experience. YMMV.
- Existing configurations will require manual changes of the block effect range to get the range of 32.
- Diagnostic commands and HUDs will report local tag information even when connected to a remote server.
Fixes
- No more button click sound when pressing the PLAY button in individual sound config UI.
- Fixed step brush sounds when connected to a vanilla server.
- Dark Forest should now play the deep forest sounds.
Files
DynamicSurroundings-Fabric-1.20.4-0.0.9.jar(13.69 MiB) Primary
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Release channel
BetaVersion number
0.0.9Loaders
Fabric
Game versions
1.20.4Downloads
403Publication date
December 30, 2023 at 5:24 PMPublisher
OreCruncher
Owner