Changelog
- Mod is now entirely server-side.
- Added compatibility with my other mod, Biospherical Expansion.
- Recreated the Birch Forest biome.
- Recreated the Old Growth Birch Forest biome.
- Improved biome generation in most presets.
- Removed a feature that was unintentionally added to oceans.
- Recreated birch trees.
- Fixed branches being placed too high up in some trees.
- Azalea bushes / trees now use cherry logs instead of oak logs.
- Removed all custom blocks. (They're now added by Biospherical Expansion)
- Removed amethyst vine features.
- Removed amethyst void crystal features.
- Removed amethyst frosted ice crystals feature.
- Removed the custom grass color modifications.
- Stopped the Eroded Badlands biome from generating in the floating island presets to avoid issues with worldgen.
- Fixed glow berry items generating everywhere and causing lag in dark forests.
- Added surface variation.
- Fixed trees having branches in the leaves when they shouldn't.
- Stopped mountainous rocks from generating overhangs.
- Stopped ocean rocks from generating overhangs when out of water.
- Removed a feature that was generating lots of sand above caves causing lag.
- Partially fixed grass, flowers, and mushrooms not generating under tree leaves.
- Optimized grass placement features for faster worldgen and less bald spots.
- Fixed rocks being unable to generate on powder snow.
- Removed the previously added extra ores in Deep Dark and Lush Caves biomes.
Files
ecosphericalexpansion-2.3.0.jar(1.05 MiB) Primary
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Release channel
ReleaseVersion number
2.3.0Loaders
Forge
Game versions
1.20.1–1.20.2Downloads
691Publication date
December 14, 2023 at 10:40 PMPublisher
Apothicon
Owner