Changelog
- added
helmet,chestplate,leggings, andbootspartial armor model support. e.g.helmet.jem, each piece can be varied separately e.g.helmet.properties(1.21.2+ ONLY!, for now) - added fallback properties support to match OptiFine behaviour. e.g.
drowned_outer.jemwill vary withdrowned.propertiesifdrowned_outer.propertiesdoesn't exist. (The latter is only possible via EMF as OptiFine will only usedrowned.properties) - reduced log spam for certain loading warnings
- prevented some unimportant exceptions from triggering the load error warning toast
- math functions that allow string inputs can now use
\to escape the,,(,), &\characters, such as when needing a,in one of the inputs fornbt(). e.g.nbt(Test,text='this\, that') - fixed whitespace characters in functions that allow string inputs
- fixed all minecart variants only using the
minecartmodel in 1.21.2+, they now correctly use it as a fallback only - fixed boat and minecart variant animation parameters
- fixed layer models not rendering in 1.21.2+
- fixed an issue with chest models in 1.21.2+
- fixed some config translation logic
- fixed
move_forward&move_strafingbreaking for other entities in multiplayer
Dependencies
Files
entity_model_features_fabric_1.20.4-2.4.0.jar(432.35 KiB) Primary
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Release channel
ReleaseVersion number
2.4.0Loaders
FabricQuilt
Game versions
1.20.4Downloads
445Publication date
December 17, 2024 at 8:32 AMPublisher
Traben
Owner
![[EMF] Entity Model Features](https://cdn.modrinth.com/data/4I1XuqiY/6e5bbd0d06b1741bfdab6c0cfab6de8fdaf0064c_96.webp)
