Changelog
Changelog
Added
- Non-Living & Water entity builders.
- Missing
mobType
override to Base Living Entity Builder. getDropItem
to boat builder to set the drop item.forwardBoatSpeed
,backwardsBoatSpeed
, andturningBoatSpeed
to boat builder.getItem
to eye of ender builder to set the drop item.signalTo
to the eye of ender item builder along withplaySoundOverride
andtriggersCriteria
.
25 Default Minecraft builders added for the following entities:
- Zombie
- Allay
- Axolotl
- Bat
- Bee
- Blaze
- Boat
- Cat
- Camel
- Chicken
- Cow
- Creeper
- Dolphin
- Donkey
- Enderman
- Evoker
- Ghast
- Goat
- Guardian
- Horse
- Illusioner
- Iron Golem
- Panda
- Parrot
- Eye of Ender
Changed
- Changed
onBlockedByShield
to have LivingEntityContext with entity and target as parameters instead of just attacker. - Added
onHurtTarget
to Base Living Entity Builder. - Changed
.onLivingFall
in non-entity builders to.onFall
. - Added missing base non-living entity overrides to projectile/arrow builders.
- Added safe Consumer callbacks to all builders to prevent errors crashing the game.
Fixed
- Fixed
onLivingFall
andonFall
context with wrong definitions in all builders. - Fixed
isPickable
in partbuilder causingisAttackable
to be true.
Files
entityjs-0.0.9-1.20.1.jar(1.79 MiB) Primary
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Release channel
ReleaseVersion number
0.0.9-1.20.1Loaders
ForgeNeoForge
Game versions
1.20.1Downloads
29Publication date
March 24, 2024 at 4:49 PMPublisher
Liopyu
Member