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Fungal Infection:Spore

Fungal Infection:Spore

The purpose of this mod is to increase the difficulty of the vanilla game by adding new enemies and infection mechanics inspired by popular zombie type games.

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All versionsFungal Infection:Spore 2.1.4

Fungal Infection:Spore 2.1.4

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Changelog

Changes: -for each piece of armor that has the charred mutation ur victims will be set on fire for 2 seconds on hit. -Changed the recipe for dense muscle plates. -Changed the texture for dense muscle plates. -Added multiple texture variants for the glowing mycelium , rotten branch. -The rotten sapling will now slowly decay until its just a bunch of scrubs on the ground. -Mob hallucinations are now more one person oriented so only the affected individual and not another person with madness can see them. -Starting at madness level 2 basic infected mobs which are far away will look like their noninfected counterparts. -Starting at madness level 5 the hallucinations will also give blindness. -Removed the Claw spawnegg -Reduced the Hp of the Phayres from 50 -> 35. -Improved the movement mechanics of the jagdhound -Changed the model of the Sieger -Changed the model of the volatile -Changed the model of the reconstructed mind. -Added a glowing pulsating layer to the volatile and the Hexenmeister. -Removed the days before spawn config..(tried to fix it soo many times ,I just despair) -The Zoaholic now has INFINITE range. -The Stinger projectile shot by the Phayres variant now applies mycelium infection as well. -When a Proto dies it will call all of the calamities in its range at its place. -Updated the name list for the infected adventurers -Added the volatile and Axtwerfer to the max vigil raid list. -Linked Infected can now open doors.

News: Items: -Forgotten record. -Forsaken record. -Organoid membrane. -Biomass bacon. -Organoid soup. -Fungal sauce. -Frozen decayed biomass. -Meaty Icecream. -Tendon Gum. -Skull Soup. -Decayed Limbs. -Decayed Torso. -Stuffed Torso. -Cooked Torso. -Heart Pie. -Slice of a Heart Pie.

Structures: -Asylum(hospital variant) -Celltower -Cell -Lodge -Mass Grave -Military Camp -Prison

AI: The proto now utilizes a basic neural network for choosing what organoids to spawn. The proto will now despawn infected within its area to gain biomass for building its walls or creating organoids. Mobs: Axtwerfer(Hyper).

NukeEntity(Utility).

Adaptations: Howitzer(Elephants Foot).

Mechanics: Added a tutorial inventory for the incubator , zoaholic , cdu. Now the recipes for the surgery table can be displayed when clicking the paper without jei being installed.

Achievements: -Scanning an organoid membrane.

-Added advancements for all the mobs.

Commands: -A command for despawning all spore mobs. Config: -Added drops for the Womb, Delusioner and Verwa

Files

spore_1.19.2_2.1.4.jar(18.04 MiB) Primary
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Metadata

Release channel

Release

Version number

2.1.4

Loaders

Forge

Game versions

1.19–1.19.2

Downloads

130

Publication date

April 3, 2025 at 7:59 PM

Publisher

Harbinger

Harbinger

Owner

Version ID

Modrinth is open source.

main@656c5b6

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