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Fungal Infection:Spore

Fungal Infection:Spore

The purpose of this mod is to increase the difficulty of the vanilla game by adding new enemies and infection mechanics inspired by popular zombie type games.

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All versionsFungal Infection:Spore 2.0.9d

Fungal Infection:Spore 2.0.9d

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Changelog

Changes: -Improved the detection capabilities of the proto. -The membrane blocks within a shell will slowly become biomass once again. -Added addition feature generation to the biomass shell of the proto. -Increased the hardness of calcified biomass -The Proto will try to spawn reinforcements when its hurt by entity damage. -The Proto will no longer generate a scent cloud around itself if the target is far away. -Now Bile will apply mining fatigue instead of mycelium infection. -Increased the movement slowdown in bile. -Updated a few item textures. -Infected can now see you though blocks if you have Marker. -Bile can be frozen into biomass.

Added: -Support for Enchantment Description. -Config option to turn off the Madness spread by the proto. -Gastric biomass block

Files

spore_1.19_2_2.0.9d.jar(10.24 MiB) Primary
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Metadata

Release channel

Release

Version number

2.0.9

Loaders

Forge

Game versions

1.19–1.19.2

Downloads

865

Publication date

August 28, 2024 at 8:22 AM

Publisher

Harbinger

Harbinger

Owner

Version ID

Modrinth is open source.

main@656c5b6

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