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Fungal Infection:Spore

Fungal Infection:Spore

The purpose of this mod is to increase the difficulty of the vanilla game by adding new enemies and infection mechanics inspired by popular zombie type games.

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All versionsFungal Infection:Spore 2.0.4b

Fungal Infection:Spore 2.0.4b

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Changelog

Changes: -increased the view range of the proto from 64 - 128 -biomass type blocks will turn into membrane blocks instead of being broken by calamities -calamities now have a minimal damage amount of 20% based on their melee damage -new config option to turn off the casing mechanic of the proto -new config option to have the infected be able to sometimes spawn in daytime -tendril entities can now despawn (hope that fixed the bugs they cause on servers) -added the ids of the sculk horde and faw to the configurable blacklist

Files

spore_1.19.2_2.0.4b.jar(6 MiB) Primary
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Metadata

Release channel

Release

Version number

2.0.4

Loaders

Forge

Game versions

1.19–1.19.2

Downloads

275

Publication date

April 1, 2024 at 1:20 PM

Publisher

Harbinger

Harbinger

Owner

Version ID

Modrinth is open source.

main@656c5b6

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