Changelog
Gameplay Changes
- Netherite Shield enchantability has been reduced.
20 -> 15
- Barbed durability damage has been reduced.
2 -> 1
- Barbed success chance has been increased.
20% -> 33%
- Barbed damage can now be inflicted from ranged attacks.
Config Changes
- The enchantability of the Shield and Netherite Shield have been made configurable.
- Configurations for Pummeling and Barbed and projectile deflection strength have been removed.
Technical Changes
Guarding now uses 1.21's data driven enchantments, for this reason, several configurations were removed in favor of this new system.
Added 3 new enchantment effect components:
guarding:shield_blocked
: Effects applying after an attack is blocked.
- Condition Context: Damage Parameters
- Effect: Entity Effect
- Additional fields:
cancel_on_parry
: When true, stops the effects from being applied when a parry is landedaffected
: A specifier for whom the effect is applied to. Possible values areattacker
,damaging_entity
, andvictim
guarding:shield_parried
: Effects applying after an attack is parried.
- Condition Context: Damage Parameters
- Effect: Entity Effect
- Additional fields:
affected
: A specifier for whom the effect is applied to. Possible values areattacker
,damaging_entity
, andvictim
guarding:shield_knockback
: Effects for the amount of knockback to deal when an attack is blocked.
- Condition Context: Damage Parameters
- Effect: Value Effect
Files
guarding-1.21-2.7.0.jar(210.15 KiB) Primary
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Release channel
ReleaseVersion number
1.21-2.7.0Loaders
Fabric
Game versions
1.21Downloads
2148Publication date
August 1, 2024 at 11:36 PMPublisher
ExDrill
Developer