Changelog
- Added features:
- A config option "Show health only if looked at"
- With this the hearts will only render when you are looking at the Entity
- A config option "'Looked at' range"
- you can choose the distance between entity and you for the hearts to appear when you are looking at the entity
- A config option "Seconds for health to disappear after attack"
- Sets a timer for the hearts to disappear after you attack, if the "Show health only after attack" option is enabled
- A config option "Force higher offset for players"
- Normally, the hearts render at a higher offset for Players and Entities with a visible name-tag.
- However, some servers implement a custom name-tag which the mod does not recognize and account for.
- This option will forcibly raise heart offset for all players to fix the problem.
- A keybind "Override all config filters" that, when held down, temporarily renders hearts above all entities, even if the specific entity type or criterion is disabled in the Config.
- A config option "Show health only if looked at"
- Fixed bugs:
- Hearts may render above entities even if they are disabled in the config (note: iron golems, squids etc. are not included in this bugfix)
- Hearts may flicker
Files
HealthIndicators-2.3.0-beta-1.20.6.jar(36.44 KiB) Primary
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Release channel
BetaVersion number
2.3.0-betaLoaders
Fabric
Game versions
1.20.5–1.20.6Downloads
167Publication date
May 28, 2024 at 7:24 AMPublisher
AdyTech99
Owner