Changelog
3.0.0:
- Big refactor of the rule parsing system. Much easier to manage and add new rules that way
- Added the option to add items and armor to spawned creatures (via spawn.json)
- Minspawndist/maxspawndist actually calculate to the actual spawn point of the map instead of 0,0,0
- Implemented spawn control and spawn rules based on structures. That means that you can now let rules match only in villages, nether fortresses, witch huts, ocean monuments, ...
- Added the ability to filter based on the number of mobs of a certain type already present
- Add the ability to remove spawns in potential spawns (potentialspawns.json)
- New loot rule system (loot.json). With this system you can now remove and add loot based on various conditions
Files
incontrol-3.0.0.jar(63.67 KiB) Primary
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3.0.0Loaders
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