Changelog
Added:
- All Armors and Accessories from KH2 (Thanks to Xephiro)
- Japanese translation
- A new Drive Form property called "can_go_anti", by default enabled for all but final form
- A new Drive Form property called "can_use_magic", by default enabled for all but valor and antiform ****Keyblade Armor glint button and preview somehow were missing
Changed:
- Elemental resistances now use a formula with diminishing returns (stacking won't just add them up)
- Equipable armors and accessories now have their own folders for textures
- Readjusted some shop and synthesis prices
- Some animations in EFM
Fixed:
- Epic Fight Mod compatibility, now using version 20.6.3
- Blazing ore not spawning in the overworld (Thanks to Powned)
- Keyblade Armor helmet glint effect always on if enchanted
- Some crashes in edge cases with addon limits
- Removed some unnecessary verbose in console / logs
Files
Kingdom Keys-1.20.1-2.3.5.0.jar(34.01 MiB) Primary
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Release channel
ReleaseVersion number
1.20.1-2.3.5.0Loaders
Forge
Game versions
1.20.1Downloads
30Publication date
January 19, 2024 at 8:34 PMPublisher
Abelatox
Developer