Changelog
Added:
- Right click attack to Claymores and Sword Axes (Saïx and Lexaeus) (Thanks to Xephiro)
- Claymore: Sends a wave following the ground
- Sword Axes: First click gets you in the air and second click makes a shockwave
- Protect, protectra, protectga abilities (Thanks to Xephiro)
- German Translation (Thanks to Held_der_Zeit)
- New client config option to change the command menu color scheme to classic (no yellow)
Changed:
- Command Menu is now yellow for hostiles and red for bosses (Thanks to Held_der_Zeit)
- Reworked some GUIs (Thanks to Held_der_Zeit)
- Added missing translations (Thanks to Held_der_Zeit)
- Adjusted spawn eggs to match vanilla (Thanks to Held_der_Zeit)
- Increased combat mode range from 16 to 20 blocks
- Shortcuts GUI dynamically adapts magic buttons height to support more magics
Fixed:
- Dark Domination not working properly
- Valor form not geting xp rewarded by hitting the EnderDragon
- Newly created arrowguns not having ammo after the last update
- HD texture for D tier recipe
- EFM rendering using wrong skin type
- Crash if names are not set in shop datapack
- Magical chest tooltip was using literal text instead of localized one (Thanks to Held_der_Zeit)
- Guardian typo preventing it to get Combo Plus
- Japanese translation
- Lunatic and Skysplitter gui position
- Slimes are now detected as hostile mobs
- Moogle names lost on deposit
- Only display shop list registry error if an actual location is passed
- Small Command Menu issues with colors
- Items fit better in keyblade forge and materials gui
Files
Kingdom Keys-1.20.1-2.3.9.2.jar(35.7 MiB) Primary
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Release channel
ReleaseVersion number
1.20.1-2.3.9.2Loaders
Forge
Game versions
1.20.1Downloads
41Publication date
April 24, 2024 at 5:11 PMPublisher
Abelatox
Developer