Changelog
- Config button in the menu to adjust a few things related to the Command Menu (so resource packs have more freedom on it).
- A few new config options:
- Mob Spawn Rate: Adjust the weight, min and max values for moogles, pureblood, emblem and nobody types.
- XP Multiplier: base form level up experience (default 1)
- Drive Form XP Multiplier: Drive Forms level up experience (default 1 each one)
- XP Share: % of XP shared to your party members, All members will get the same amount, but the % specified here is the amount of XP obtained in party mode, so if you kill a mob to get 10 but you have a 50% everyone in the party will get 5xp, instead, if you have 100% all the members will get 10xp.
- Party Range Limit: Radius around a player that will be able to track and interact with magic with his party members (default 50).
- Arrowguns are now able to be manually reloaded (shift + right click), taking more or less time depending on the amount of bullets left.
- Config files have been readjusted, config options that require the value to be synchronized with the client are now located under the “world folder/serverconfig/kingdomkeys-server.toml”, that means every world in single player will have their own config. If you want to set default values for singleplayer worlds, copy the file from the “serverconfig” folder into the “defaultconfigs” folder.
- Moogle house chest in plains and savanna facing the correct direction and stairs on taiga facing the correct direction.
- Now players in the same party will no longer be able to hit or cast offensive magics towards themselves.
- Final form will level up with nobodies (as well as endermen still)
- Fixed Keyblade Forge not leveling up the keychain correctly.
- Organization XIII joining GUI should now be working correctly.
- Drive Points max being at level 3, now will be at level 10 (level 9 + full).
- Moogles being detected as enemies by the Command Menu.
- Kingdom Keys entities should no longer spawn in weird places like on water.
- Potentially fixed a crash regarding reflect.
- GUI to join organization not showing up sometimes.
- Aero time formula.
- Keyblade Models fixed: Astral Blast, Crabclaw, End of Pain, Gula’s, Ira’s, Young Xehanort’s, Zero/One
- Removed a bunch of unused icons removed
- Remove Antiform from the command menu (was able to be obtained by command).
Files
Kingdom+Keys+1.15.2-2.0.1.2.jar(33.02 MiB) Primary
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Release channel
ReleaseVersion number
2.0.1.2-1.15.2Loaders
Forge
Game versions
1.15.2Downloads
14Publication date
August 21, 2022 at 2:10 PMPublisher
Wehavecookies56
Owner