Changelog
- The first limit attack, Xemnas’ Laser Dome. (WARNING: It is experimental and things could easily change in the future):
- Org members will see their Drive gauge changed to a Limit one, the Limit submenu is now accessible and it will display 3 options, the attack will change a bit depending on it.
- They use Limit Points (which they still are Drive Points).
- Once you use a Limit you won’t be able to use it again until 30 seconds have passed.
- Can be used on a locked on entity.
- Command menu will now “error” where before it wouldn’t do anything (for example when you can’t go into a submenu).
- Chakrams are now thrown like bows fire arrows, the longer you hold it the faster and more damage it will deal.
- Chakrams horizontal hitbox is a bit bigger now.
- Nerfed Creeper (Nobody) range for spear attack.
- Dusk model is a bit bigger.
- Heartless should no longer spawn in lit places (however nobodies will still spawn).
- Valor form can no longer use magic
- World data sync (Party and portals) when leaving the end (this time for sure)
- Now Antipoints, list of parties you’ve been invited to and running form will sync as well when leaving the end.
- Fixed PlayerTickEvent firing twice per tick (might cause issues).
- Org weapons now will apply their magic stat to magics.
- Dp couldn’t go past 9 sometimes (max is 10 technically)
- Removed console flood on some entities AI.
- Shadows attacking when they are “hidden”.
- Org portal gui not setting the name
Files
Kingdom+Keys+1.16.4-2.0.1.5.jar(33.04 MiB) Primary
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Release channel
ReleaseVersion number
2.0.1.5-1.16.4Loaders
Forge
Game versions
1.16.4–1.16.5Downloads
18Publication date
August 21, 2022 at 2:36 PMPublisher
Wehavecookies56
Owner