Changelog
- More abilities:
- MP Safety (level 14)
- Wizard’s Ruse (Brightcrest [3])
- Full MP Blast (Spellbinder, Brightcrest)
- Drive Converter (level 24)
- Focus Converter (level 18)
- MP Thrift (Circle of Life [2])
- Critical Boost (Pumpkinhead)
- Jackpot (level 20, 44, 72, Wishing Lamp)
- All Ultima Weapon will now have MP Hastega
- Client config option to turn off drive form rendering (because of Epic Fight Mod conflicts)
- Commands:
- /kk_magiclevel <magic> <level> (-1 is to remove magic)
- /kk_focus <amount>
- /kk_ability <give/take> <abilityName>
- /kk_drivelevel command if level is 0 it will remove the form.
- Vanitas’ armor has been nerfed and now requires leather instead of diamond.
- Eraqus’ armor now requires diamond armor instead of other keyblade armor.
- Magic and Drive command menu options will now show ‘???’ if you haven’t unlocked any.
- Synch Blade slot appearing if you were in a drive form even if you didn’t have the ability.
- Text for Reaction Command key in controls screen.
- Keyblades should now be centered in the screens.
- Some spam in the console regarding Limit Form.
- Synch blade, Treasure magnet, damage control and light and darkness not having ability description
- Centered electrum icon.
Files
Kingdom+Keys+1.16.5-2.0.4.6.jar(34.13 MiB) Primary
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Release channel
ReleaseVersion number
2.0.4.6Loaders
Forge
Game versions
1.16.5Downloads
23Publication date
August 21, 2022 at 5:53 PMPublisher
Wehavecookies56
Owner