Changelog
4.0
MPM+
☑️ Mod Rewrite > A large portion of the mod has been rewritten to handle packets differently between the Server and Client. Less skin flickering. Better skin caching! More accurate animation handling, FOV positioning.
☑️ Data Handling > Data is now fully server side. Presets are local, no longer in one individual file. This prevents Preset Deletion. Configs can be made to prevent presets from being loaded and saved from the server too.
☑️ Permission Overhaul > An entirely built from the roundup Permission System for better syncing, and default configs for the server side. Better command management!
☑️ Size Command > Added a /setsize Command for modifying the visual size of players. Currently a little buggy, but its similar to CustomNPC+ Sizing.
☑️ Backported Animations > 3 New Animations have been added! Death, Yes, and No!
☑️ Other
- Removed useless refresh variables for more efficient client side handling
- Used Player Names for sending Packet Information and UUID for Saving to the Server Side
- Revamped Save Directory formatting (You may need to move your existing data / presets)
⚙️ Fixes
- Fix Imgur Links redirecting and returning steve / blank skins
- Fix Sitting Animation not syncing when teleporting
- Fix skin flickering when constant teleportation (now returns cached image)
- Fix wrong texture showing during error, Steve64 and Alex Textures Added
- Capes no longer flicker
- Permission Racing, permissions now load instantly to the client when logging in
- Fixed Floating Sitting (Error known with Galactic Craft persists)
- Fixed Bow Animation desyncing Headwear
- Cache now properly clears upon reconnecting.
Dependencies
Files
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Release channel
ReleaseVersion number
4.0Loaders
Game versions
1.7.10Downloads
238Publication date
March 18, 2024 at 6:19 PMPublisher
KAMKEEL
Owner