Changelog
MTR 版本要求: 3.1.12 以上 4.0.0 以下
MTR Version Required: Above 3.1.12 but below 4.0.0
Changelog:
- Add: 1-block-wide bridge creator
- Add: Inject into MTR's bridge & tunnel creator logics and make them faster
- Change: Support INTERIOR material render stage for rail models
- Add: JS: Support defining multiple
create
/render
/dispose
functions in different entries ofscript_files
- Add: JS: Train script quick reload shortcut (
F3+5
) (Might break rendering sometimes?) - Add: JS:
GraphicsTexture
debug overlay (use withsetDebugInfo
) - Fix: JS: Trains'
render
functions not called when first car outside visible range - Fix: JS: Trains' gangway textures incorrectly rendered at barrier width
- Add: JS:
isClientPlayerRiding
member inTrain
- Add: JS:
displayMessage
,narrate
member inMinecraftClient
(By Jeffreyg1228) - Add: JS:
getWorldPosVector3f
member inBlockEntityEyeCandy
更改内容:
- 新增:1 格宽的桥梁创建器
- 新增:注入修改 MTR 的桥梁、隧道创建器逻辑,以使其更快
- 更改:支持铁路模型材质使用 INTERIOR 渲染阶段
- 新增:JS: 支持在
script_files
的不同条目中定义多个create
/render
/dispose
函数 - 新增:JS: 列车脚本快速重新加载快捷键(
F3+5
)(可能有时会搞坏渲染?) - 新增:JS:
GraphicsTexture
调试叠加层 (通过setDebugInfo
使用) - 修复:JS: 当第一节车厢超出可见范围时,列车的
render
函数不被调用 - 修复:JS: 列车的连通道贴图渲染在了护栏的宽度上
- 新增:JS:
Train
中的isClientPlayerRiding
成员 - 新增:JS:
MinecraftClient
中的displayMessage
、narrate
成员(By Jeffreyg1228) - 新增:JS:
BlockEntityEyeCandy
中的getWorldPosVector3f
成员
Dependencies
Files
MTR-NTE-0.5.0+1.18.2.jar(20.82 MiB) Primary
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Release channel
ReleaseVersion number
0.5.0+1.18.2Loaders
FabricForge
Game versions
1.18.2Downloads
964Publication date
April 24, 2024 at 10:04 AMPublisher
Zbx1425
Owner