Mystcraft
A recreation of the Myst series lore in Minecraft, allowing you to write and travel to new dimensions, called Ages.
2,836
4
Adventure
World Generation
Mystcraft has been archived. Mystcraft will not receive any further updates unless the author decides to unarchive the project.
Changelog
Major change to instability calculations
Updates to 1.7.10
- [API]You now get the MystAPI instance via IMC
- [BackCompat]Prioritizes existing instability effects in existing ages in new deck system
- [Balance]Crumble Effect: Adjusts Speed
- [Balance]Revises DenseOres to match standard generation amounts and distributions
- [Balance]Caps stability from writing scorched or lightning to occur once
- [Balance]Updates duplicate writing and accelerated symbol to match new scaling
- [Balance]Revises balance numbers for resources (existing ages will calculate to slightly too stable)
- [Balance]Adds a small amount of instability to cave worlds
- [Balance]Adds a small amount of instability to bright lighting
- [Balance]Sets availability calculations to consider tracked blocks as more available
- [Balance]Sets availability calculations to consider fluids as more available
- [Balance]Sets availability calculations to consider all "air" blocks as available
- [Balance]Revises number and distribution of effects into tiers
- [Balance]Changes how quickly effects are added based on instability score
- [Balance]Makes lecterns in libraries always get items
- [Balance]Makes lecterns in libraries force generated pages to be rarer in general
- [Balance]Crumble Effect: Improves Mappings
- [Balance]Symbols for instability effects now give full value for the instability effect (stability score)
- [Balance]Removes innate instability from dense ores (replaced by values from ores in world)
- [BugFix]Fixes decay blocks dropping
- [BugFix]Fixes notebooks being built with different ids from those later in use
- [BugFix]Attempting to use an empty bottle on ink blocks now does nothing
- [BugFix]Fixes mod fluids not getting instability factors
- [BugFix]Fixed an issue with null page treasure items
- [BugFix]Fixes issue with crystal formation generation preventing structure generation
- [BugFix]Fixes dimensions being unregistered inappropriately
- [BugFix]Fixes an infinite stack loop when combined with COG (Fixes getting biomes while building chunks causing an infinite loop)
- [BugFix]Fixes a minor issue in the logger
- [BugFix]Fixes error in using myst-create without args
- [BugFix]Fixes the biome ordering in the grid and tiled biome controllers
- [BugFix]Fixes placing desks by block item so it works the same way as the item form
- [BugFix]Fixes Crystal Receptacle TE not being removed properly
- [BugFix]Modifiers, Basic notebook now has correct contents
- [BugFix]Fixes a crash bug from portal colors
- [BugFix]Fixes sync on book binder between multiple clients
- [Config]Makes mod fluid instability factors optional, allowing for code changes without breaking configs (See http://pastebin.com/9v8eeRCy)
- [Config]Adds config options for generated fluid symbols
- [Config]Adds option to ban fluid symbols from seas
- [Generation]Changes spawn platform to cobble stone to prevent void platforms from being converted to sand during world gen
- [IMC]Removes old IMC handling
- [IMC]New IMC messages (blacklistfluid, blacklist, register, fluidsymboldata) (Reference: http://pastebin.com/QZe3GkM0)
- [Instability]Changes decay blocks to only tick if an effect which can add them is in the world (they tick more often with more levels)
- [Instability]Refactors potion effect instability effects
- [Instability]Splits most (potion) effects into global and surface effects
- [Instability]Adds wither effect
- [Instability]Adds enemy resistance effect
- [Instability]Reduces duration of all effects
- [Instability]Replaces symbol-based block instability with chunk averaging system
- [Instability]Ages from older saves will generate an additional 400 chunks (closest ungenerated chunks to spawn) in order to produce average chunk estimates. THIS MAY LAG SOME.
- [Instability]Replaces effect selection mechanics completely
- [Instability]Erosion removed
- [Instability]Decay blocks will appear in an age over time if the relevant effects are active in an age
- [Instability]Adds default values for mod fluids
- [Interface]Prevents picking up an opened notebook from the hotbar
- [Localization]Changes names of biome controllers to improve clarity
- [Network]Reduces network packet overhead on the book binder
- [Performance]Prevents InstabilityController from rebuilding unless the instability score changes meaningfully
- [Performance]Makes decay no longer give off light
- [Performance]Improvements to falling block performance
- [Performance]Decay no longer zaps fluids
- [Performance]Utilizes canUpdate on TEs, to improve performance
- [Saving]Saves sorted order of effect cards (new effects added to end of existing order on existing ages)
- [Symbol]Adds Grid symbol, which works like tiled but understands terrain gen better
- [Symbols]Renames and revises contents of notebooks
- [Symbols]Prevents obelisks from generating over void
- [Symbols]Moves Tiled poem to grid, fixes tiled's poem
- [Symbols]Adds localization for Grid symbol
- [Symbols]Floating Islands can take STRUCTURE blocks as modifiers
- [Visuals]Reduces resolution of desk texture
- [Visuals]Adjusts Link Modifier model position (was too low)
Files
mystcraft-1.7.10-0.11.0.00.jar(1.92 MiB) Primary
90% of ad revenue goes to creators
Support creators and Modrinth ad-free with Modrinth+Metadata
Release channel
ReleaseVersion number
0.11.0.00Loaders
Forge
Game versions
1.7.10Downloads
28Publication date
April 23, 2024 at 2:37 PMPublisher
ModrinthArchives
Archivist