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Oh The Biomes We've Gone

Oh The Biomes We've Gone

An astounding sequel to the original BYG mod for 1.20.1+ with over 50+ biomes ranging from the magical to the realistic and all breathtaking!

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All versionsOh-The-Biomes-Weve-Gone-Forge-1.0.6-Beta

Oh-The-Biomes-Weve-Gone-Forge-1.0.6-Beta

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Changelog

1.0.6-Beta

  • Fix Skyris Hanging Sign Textures being swapped
  • Fix Blue Enchanted Sapling Crashing on place
  • Changes to Fruit Leaves
    • Pass Supplier of BWGFruitBlock to BWGFruitLeavesBlock instead of supplier of blockstate
    • Prevent Bonemealing when leaves are placed by players/decayable/Persistence Value
      • Reason for this is fruit should only really be growing when the leaves are attached to a tree
  • Fix Fruit Leaves Crash
  • Fix Yucca Trees not being growable on sand tagged blocks
  • Add Cracked Sand and Sandy Dirt to Sand Block and item tags
  • Make Cypress Saplings use 2 by 2
  • Fix Yucca Leaves Models
  • Add Light to Fairy Slipper
  • Make all BWG flowers have No Occlusion

1.0.5-Beta

  • Workaround for a crash involving fruit leaves decay (No Drops)
  • Change in how decaying leaves drop there fruit
  • Change PrairieGrassMixin.java to use Inject to be more compatible with other mods

1.0.4-Beta

  • Use Chunk Seeded Random for Crag Gardens Extensions
  • Fix Palo Verde Logs and Wood not having drops
  • Fix Orchard Trees requiring 2x2
  • Fix Incompatibility with Nature's Spirit

1.0.3-Beta

  • Fix Lush Farmland and grass not having loottables
  • Fix sandy farmland not having a loottable
  • Remove Vanilla Igloos from Shattered Glacier
  • Fix a bunch of Leaves drops
  • Remove Extra ModPlatform Classes, Add getConfigPath to PlatformHandler
  • Custom Mushroom Sizes
  • Add Huge Mushroom growers to mushrooms blocks
  • Add Hanging Sign Recipes
  • Make advancements not all Challenges

1.0.2-Beta

  • Fix Golden Apple from Green Apple Recipe overriding Vanilla Recipe
  • Fix Jacaranda Bushes Missing Collision
  • Move Platform based things to AutoService
  • Fix Wood Leaves being in Axe Mineable instead of Hoe Mineable
  • Fix Fruitblocks not dropping when the leaf above them decays
  • Fix palm saplings requiring 2x2 and dirt and not sand
  • Fix Firecracker Leaves dropping fir saplings
  • Remove the need for PrairieGrassMixin.java on Forge Side by using BoneMealEvent

1.0.1-Beta

  • Allow BoneMealing Allium Flower Bushes into Tall Alliums
  • Fix Crashing when going near fruit blocks on Fabric
  • Fix Podzol Floors in Cakes under Sakura Grove
  • Fix incompatibility with William Wythers' Overhauled Overworld
  • Add BWG Logs to Logs That Burn Tag
  • Fix a bunch of incorrect rendertypes around Plant like blocks
  • Remove Surface Lava Pools from Forest like biomes
  • Fix ores not genning in Eroded Borealis
  • BoneMealing Tall Alliums Makes Giant Alliums
  • Increase rate of Pumpkin in Pumpkin Valley

1.0.0-Beta

  • Initial release

Dependencies

dependency-iconCorgiLibrequired
dependency-iconOh The Trees You'll Growrequired
dependency-iconGeckolibrequired
dependency-iconTerraBlenderrequired
dependency-iconWTHIToptional

Files

Oh-The-Biomes-Weve-Gone-Forge-1.0.6-Beta.jar(39.32 MiB) Primary
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Metadata

Release channel

Beta

Version number

1.0.6-Beta-Forge

Loaders

ForgeNeoForge

Game versions

1.20.1

Downloads

1423

Publication date

August 8, 2024 at 11:39 AM

Publisher

JT122406

JT122406

Developer

Version ID

Modrinth is open source.

main@656c5b6

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