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Oh The Biomes We've Gone

Oh The Biomes We've Gone

An astounding sequel to the original BYG mod for 1.20.1+ with over 50+ biomes ranging from the magical to the realistic and all breathtaking!

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All versionsOh-The-Biomes-Weve-Gone-Fabric-1.5.8

Oh-The-Biomes-Weve-Gone-Fabric-1.5.8

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Changelog

1.5.8

  • Fix Flower Dye Recipes
  • Add BlueBerries to Blue Dye Recipe
  • Improve a bunch of flowers hitboxes
  • Update French (fr_fr) Translations (Credits: Brandcraf06)
  • Improve Oddion and Pumpkin Warden dimension update logic

1.5.7

  • Add Right-Clicking on Baby Villager With Weakness Potion with a Carved Pumpkin to turn them into a Pumpkin Warden
  • Remove BWGItemTags for Dye Conversions, Replace with Explicit Recipes (Like Vanilla)
  • Fix Tall Flowers only making 1 dye instead of 2

1.5.6

  • Fix Vine like blocks not being compostable on Forge
  • Fix ManOWar Air Supply being different when spawned in on land
    • Normal Conditions ManOWar will die on land after 5 minutes
    • If the biome is marked as a dry biome the ManOWar will die sooner (random between 1 and 5 minutes) (BWG Biomes Only)
  • Full Serene Seasons Compatability (Version 9.1.0.1 or newer)

1.5.5

  • Add Crafting Table Block and Item Tags
  • Update Many TreeGrowers to better match the tree they are growing
    • This includes making trees with large bases require 2x2 saplings
  • Mob Spawn Config Reload Command

1.5.4

  • Increase Oddion Hitbox Size
  • Decrease Pumpkin Warden Hitbox Size
  • Move Oddion to Entity Type Creature -This Change should fix large amounts of Oddions spawning in the same areas
  • Move ManOWar to Entity Type Water Creature

1.5.3

  • Add ModMenu Support (Fabric)
  • Fix Oddion Despawning
  • Make Poison Ivy and Skyris Vine copy Vanilla Vine Properties
  • Remove Replacement Recipe for Vanilla Crafting Table
  • Give ManOWar Custom Persistence
  • Fix Chest Boat Recipes being incorrect
  • Improve ManOWar Color Selection Logic
  • Add WTHIT Support for BWG Saplings, StemBlocks, and Oddion Crop
  • Fix Oddion Crop interactions being incorrect
  • Fix Repurposed Structures Compat not working

1.5.2

  • Remove Milk from Allium Oddion Soup Recipe, Change Nutrition value from 9 to 8
  • Add BWG Sand Blocks and Mushrooms to Enderman Holdable BlockTag
  • Add BlueBerry Bush to Fall Damage Resetting BlockTag
  • Add BWG SandStone, Red Rock, Dacite, and Packed Ice Variants to Overworld Carver Replaceables
  • Add Palo Verde Logs Tag to Logs that Burn Tag
  • Add Red Rock Bricks Block and Item Tags
  • Fix Incorrect Chiseled Red Rock Bricks Recipe
  • Fix Red Wool from Rose Petal Block Recipe having path typo

1.5.1

  • Make Tall Allium and Allium Flower Bush make Magenta Dye to match Vanilla
  • BoneMealing The Hydrange Hedge block will now Drop Hydrangea Hedges
  • BoneMealing Grass Block/Lush Grass Block/Overgrown Stone/Dacite will now grow not just grass but any flower from that biomes flower pool
  • Add Built-in Support for Repurposed Structures (Adds Forager Houses to Villages) (Credits: TelepathicGrunt)
  • Fix BWG Planks not being shown to craft specific wood set crafting tables

1.5.0 -> Major Internal Changes and Refactors

  • Add Spanish (Chile) Translations (es_cl) (Credits: Ganbare-Lucifer) (#172)
  • Generalize Particle, Block and Item Color Registrations
  • Fix StemBlock/AttachedStemBlock/PitcherCropBlock not being placeable on BWG Farmland (Fabric Only)
  • Finish and Tweak German Translations (de_de) (Credits: ieguana)
  • Refactor Entity Renderers into client package and renderer/entity subpackage
  • Refactor BWGSounds class from client package into sounds subpackage
  • Remove unneeded super calls in block based Mixins
  • Fix Cattail Sprout not being consumed when placed on a Campfire
  • Decrease Cypress, and Palo Verde Tree File Sizes
  • Refactor Platform FarmLandBlock to have Platform Name
  • Move Config Classes to Config Package
  • Correct BWG Pitcher Plant Item Models
  • Slight Change to FruitBlockProcessor#finalizeProcessing to be more Efficient
  • Use SpawnPlacementRegisterEvent on Forge to Register Entity Spawn Placements
  • Add Config to Enable/Disable Spawning of Oddion and Man O War
  • Add BWG Items to Wandering Trader Trades
  • New BWG Trades Config with Wandering Trader Options, and Option to disable Forager Trades

1.4.4

  • Add Russian Translations (ru_ru) (Credits: j-tap)
  • Make Cattail Sprout Compostable
  • Fix Animals not spawning in BWG Biomes due to missing block tags
  • Add Goats to Howling Peaks

1.4.3

  • Fix White Mangrove Trees Canopies Floating above trunks
  • Decrease White Mangrove Tree File Sizes and Rename
  • Update Simplified Chinese (zh_cn) Translations (Credits: Crown-Fairy)
  • Bonemealing Grass Blocks in Allium Shrubland gives chance of any color Alliums and Allium Bushes to grow
  • Add Japanese Translations (ja_jp) (Credits: Abbage230)
  • Decrease Giant Allium File Sizes
  • Fix Howling Peaks spawning in Desert Peak Region
  • Add Snow Drops to Eroded Borealis, and Howling Peaks
  • Add Winter Cyclamen to Howling Peaks
  • Add Protea to Fragment Jungle
  • Hitting Fruit Blocks with a Projectile will now cause the block to break with the fruit dropping if it is fully grown
  • Fix Incompatibily with Organics Mod
  • Clicking on Fruit Leaves with Fruit Item in creative will now place the fruit block below the leaves (Assuming there is air below)

Dependencies

dependency-iconCorgiLibrequired
dependency-iconGeckolibrequired
dependency-iconTerraBlenderrequired
dependency-iconFabric APIrequired
dependency-iconOh The Trees You'll Growrequired
dependency-iconWTHIToptional

Files

Oh-The-Biomes-Weve-Gone-Fabric-1.5.8.jar(32.78 MiB) Primary
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Metadata

Release channel

Release

Version number

1.5.8-Fabric

Loaders

Fabric Quilt

Game versions

1.20.1

Downloads

7245

Publication date

March 4, 2025 at 3:31 PM

Publisher

JT122406

JT122406

Developer

Version ID

Modrinth is open source.

main@656c5b6

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