Changelog
Version 1.6.0:
Additions
- Added the
requiem:possessionKeepInventory
gamerule to specifically keep your inventory on your soul when possession ends
Changes
- Attrition now goes up twice as quickly in hardcore (fewer allowed deaths)
- The
requiem:showPossessorNameTag
no longer changes the nametag serverside- This allows you to keep easter egg effects when possessing named mobs with the gamerule
Mod Compatibility
- Origins: the
soul_type
layer now hasauto_choose
enabled by default - Better Graves: graves no longer spawns when possession stops for any reason
Fixes
- Fixed armor enchantments on possessed entities
- Fixed mobs still sprinting a player stops possessing them
- Updated Cardinal Components API dependency to fix a crash at launch with latest Fabric API
Pandemonium
Additions
- Added
/pandemonium shell (create/split/identity)
create
allows you to make a shell copying a player's datasplit
allows you to artificially split a player as if they dissociated themselvesidentity set
allows you to change a shell's name and skin
- Added Wither abilities (Wither possession is still denied by default) [Thanks SekoiaTree!]
Changes
- Player shells are now actual (fake) players
- This should fix a bunch of old bugs, you're welcome!
- This may create new bugs, please report them!
- Rabbits now always jump when walking
- Mounts will be properly transferred when splitting/merging with player shells
Fixes
- Endermen's blink ability now plays its sound correctly
- Fixed player shells being incorrectly flagged as dead when loading chunks
see full changelog here
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Release channel
ReleaseVersion number
1.6.0Loaders
Fabric
Game versions
1.16.3–1.16.5Downloads
217Publication date
May 2, 2021 at 11:02 PMPublisher
Pyrofab
Developer