Changelog
Version 2.0.0:
Warning: this update is still in early alpha. Most new features are still unavailable in survival mode, some are still completely missing, and things may randomly break.
Really important warning: future alphas are extremely likely to break compatibility with worlds started with this alpha. Don't start using those versions on any world you care about.
The "Cry of the Obelisks" update
Updated to MC 1.17
Additions
- Added more Soul Status Effects:
- Added the Emancipation status effect, letting you freely leave your current body
- Added the Penance status effect, preventing you from leaving your current body
- Added the Reclamation status effect, letting you cure attrition over time
- Added Tachylite blocks:
- Added Tachylite, Chiseled Tachylite (+slabs, stairs and pillars), Polished Tachylite (+slabs, stairs and pillars), and Scraped Tachylite
- Added Runic Tachylite for all soulbound status effects
- Added Tachylite Obelisks, a new player-made structure
- Added Soul Vessel items:
- Added the Empty Soul Vessel, a rare item that is used to obtain most of the new content
- Added the Creative Soul Vessel, a creative-only soul vessel that succeeds every time
- Added Ichor Vessels, Soul Vessels filled with mysterious substances that act like potions
- Added the Sealed Remnant Vessel, an item that acts as a replacement for the Cursed Opus Daemonium
- Added the Empty Soul Vessel, a rare item that is used to obtain most of the new content
- Added the Soul Capture mechanic, letting you store a mob's soul into a Vessel thereby making the mob fit for possession
- Filled Soul Vessels can be emptied to restore the mob's soul (provided the mob's shell is still alive)
- Added Souls, small environmental entities that are spawned when you release one from a Vessel
- yep, they use the same models as Illuminations' Will o' Wisp. What did you expect, they're souls.
- Added player shells, static bodies of soulless players (previously available in Pandemonium)
- Contrary to previous pandemonium versions, they are now tracked across dimensions
Changes
- Some datapack things have changed
- Dialogues are now in the
requiem:requiem/dialogues
directory
- Dialogues are now in the
- Possessed pillagers can now ride ravagers
- The backgrounds for soul status effects have changed to reflect that they are no longer attrition exclusives
- The texture for Humanity enchantment books has been slightly tweaked, because why not
- Whether possessed entities can sleep is now controlled by the
requiem:regular_sleepers
tag- This tag includes villagers, foxes and cats by default
Mod Interaction
- Updated Origins compatibility
- Updated Golems Galore compatibility
- Updated Mod Menu metadata
- Requiem's API got breaking changes, if you are a modder doing compatibility with Requiem make sure to check things work fine !
Removals
- Removed the Opus Daemonium and its derivatives
- Moved the Wandering Spirit alternative remnant type to Pandemonium
Fixes
- Fixed possessed mobs sleeping standing up
Pandemonium
Additions
- Added the Wandering Spirit alternative remnant type previously available in Requiem
Changes
- The "possess all mobs" config option is now off by default
see full changelog here
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Release channel
AlphaVersion number
2.0.0-alpha.4Loaders
Fabric
Game versions
1.17–1.17.1Downloads
277Publication date
July 23, 2021 at 8:08 AMPublisher
Pyrofab
Developer