Changelog
I Must Not Fear
This version adds a new Fear status effect (and Potion), that will be used as part of the Mirage boss fight. However, it is released now so that I can gather feedback on it and test it out. You can submit feedback here. This also marks Scorchful as compatible with 1.21.1.
- Marked as compatible with Minecraft 1.21.1
- Sandstorms now reduced mob follow range by 50%.
- Added new status effect: Fear
- For hostile mobs, Fear causes them to flee from their target (like how Creepers flee from Cats).
- For players and passive mobs, Fear desaturates and darkens the screen, and makes them more visible to mobs. Mobs will now detect the player from twice as far away, and can see the player through walls.
- Ender Dragons, Withers, Wardens, Elder Guardians, and all non-path-aware mobs are immune to fear.
- When a player is given Fear for the first time, they are now granted "The Mind Killer" advancement.
- Added a new potion: Paranoia, which grants Fear and Darkness
- The Potion of Paranoia is currently brewed from adding a Wither Rose to an Awkward Potion. This is a placeholder and will be changed in a later update.
- The Potion of Paranoia can get extended duration by adding Redstone, but cannot be amplified.
Dependencies
Files
scorchful-0.10.jar(924.68 KiB) Primary
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Release channel
BetaVersion number
0.10Loaders
FabricQuilt
Game versions
1.21–1.21.1Downloads
480Publication date
August 9, 2024 at 12:59 PMPublisher
TheDeathlyCow
Member