Changelog
- Added an itemstack sensitive isEnabled check to all weapon traits
- Introduce methods for ranged traits for modifying both dealt and taken damage and customizing behavior on tick and on hit
- Allows addon developers to define the order in which weapon traits are displayed in their weapons' tooltips
- Traits that have multiple levels can now be registered automatically
- Stopped supporting roman numerals in trait registry names in favor of using the automated system with arabic numerals (this is also consistent with base Spartan Weaponry)
- Translatable components of weapon trait descriptions are now generated from the traits' registry names instead of type names to allow for multiple levels of a trait type having different descriptions
- Allows material bonus action traits on melee weapons with no action traits
- Made onHitEntity trigger even when a non-player entity attacks
- Added rarity and attack damage and speed modifiers as SpartanMaterial's attributes
- Material attribute setters were introduced to discourage the use of anonymous classes for materials
- Added a simpler SpartanMaterial constructor for most use cases
- Fix crash on devices in Turkish and potentially other locales
- Added logo.png
- Changed homepage in mods.toml to the mod's Modrinth site
Dependencies
Files
spartantoolkit-1.19.2-1.3.0.jar(79.33 KiB) Primary
90% of ad revenue goes to creators
Support creators and Modrinth ad-free with Modrinth+Metadata
Release channel
ReleaseVersion number
1.19.2-1.3.0Loaders
Forge
Game versions
1.19.2Downloads
224Publication date
February 9, 2025 at 6:06 PMPublisher
KreloX
Member