Changelog
Spellblade Rework!
DELETE YOUR SPELLBLADENEXT CONFIG FOLDER TO GET THE NEW REVISED SPELLBLADES AND SUCH STATS. YOU WILL DO MUCH LESS DAMAGE WITHOUT THIS.
Spellblades now deal much less magic damage, but much more physical damage to make up for it. The rationality behind this is that because battlemages get to bypass cooldown when applying magic damage, they should do less magic damage proportionally compared to full mages.
Spellblades and related weapons now deal 50% of their physical damage as extra damage of their corresponding type. This means that the magic damage portion is no longer a spell, but part of the melee attack, scaled by melee modifiers. Spellblades no longer deal damage based on your spell attribute. Spellblades now gain stacks of infusion on enemy hit, no longer requiring you to cast infusion beforehand.
Spirit Sword and Starforge are unchanged, but no longer can cast non-innate whirlwind type attacks/spells.
Spells which intuitively seem like melee attacks rather than spells are now melee attacks that scale off of melee modifiers, with a few exceptions. All melee attacks will be designated as such in their tooltips.
More Spellbooks! Spellblades and related weapons now cast from Spellbooks, and have had their spells moved to Spellbooks.
Textures added for all Spellbooks.
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Release channel
ReleaseVersion number
1.0.23.1Loaders
Game versions
1.19.2Downloads
97Publication date
May 21, 2023 at 4:48 PMPublisher
cleannrooster
Owner